"New Strength Came Now"
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package com.gempukku.lotro.cards.set7.raider;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.conditions.InitiativeCondition;
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import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Raider
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* Twilight Cost: 2
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* Type: Event • Skirmish
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* Game Text: Make a [RAIDER] Man strength +3 (or +6 if you have initiative).
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*/
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public class Card7_154 extends AbstractEvent {
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public Card7_154() {
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super(Side.SHADOW, 2, Culture.RAIDER, "New Strength Came Now", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(
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action, self, playerId, new ConditionEvaluator(3, 6, new InitiativeCondition(Side.SHADOW))));
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return action;
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}
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}
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