From 0424fc98eb011ab07fdcdee93ed6204e533b58a6 Mon Sep 17 00:00:00 2001 From: "marcins78@gmail.com" Date: Thu, 3 Nov 2011 15:52:10 +0000 Subject: [PATCH] "New Strength Came Now" --- .../lotro/cards/set7/raider/Card7_154.java | 35 +++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_154.java diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_154.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_154.java new file mode 100644 index 000000000..ab8df3227 --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set7/raider/Card7_154.java @@ -0,0 +1,35 @@ +package com.gempukku.lotro.cards.set7.raider; + +import com.gempukku.lotro.cards.AbstractEvent; +import com.gempukku.lotro.cards.actions.PlayEventAction; +import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect; +import com.gempukku.lotro.cards.modifiers.conditions.InitiativeCondition; +import com.gempukku.lotro.cards.modifiers.evaluator.ConditionEvaluator; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.common.Side; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; + +/** + * Set: The Return of the King + * Side: Shadow + * Culture: Raider + * Twilight Cost: 2 + * Type: Event • Skirmish + * Game Text: Make a [RAIDER] Man strength +3 (or +6 if you have initiative). + */ +public class Card7_154 extends AbstractEvent { + public Card7_154() { + super(Side.SHADOW, 2, Culture.RAIDER, "New Strength Came Now", Phase.SKIRMISH); + } + + @Override + public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + PlayEventAction action = new PlayEventAction(self); + action.appendEffect( + new ChooseAndAddUntilEOPStrengthBonusEffect( + action, self, playerId, new ConditionEvaluator(3, 6, new InitiativeCondition(Side.SHADOW)))); + return action; + } +}