"Greatest Stronghold"
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package com.gempukku.lotro.cards.set7.gondor;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.ArcheryTotalModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Event • Archery
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* Game Text: Exert a [GONDOR] Man and spot 3 fortifications to make the fellowship archery total +2.
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*/
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public class Card7_100 extends AbstractEvent {
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public Card7_100() {
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super(Side.FREE_PEOPLE, 2, Culture.GONDOR, "Greatest Stronghold", Phase.ARCHERY);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canExert(self, game, Culture.GONDOR, Race.MAN)
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&& PlayConditions.canSpot(game, 3, Keyword.FORTIFICATION);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.GONDOR, Race.MAN));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new ArcheryTotalModifier(self, Side.FREE_PEOPLE, 2), Phase.ARCHERY));
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return action;
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}
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}
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