"Rabbit Stew"
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package com.gempukku.lotro.cards.set19.shire;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndTransferAttachableEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.HealCharactersEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.CardTransferredResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Ages End
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Condition
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* Game Text: Bearer must be a [SHIRE] companion. Each time bearer wins a skirmish, you may transfer this condition
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* to a fellowship companion. Each time this condition is transferred to a companion, heal that companion.
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*/
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public class Card19_031 extends AbstractAttachable {
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public Card19_031() {
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super(Side.FREE_PEOPLE, CardType.CONDITION, 1, Culture.SHIRE, null, "Rabbit Stew");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(Culture.SHIRE, CardType.COMPANION);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, self.getAttachedTo())) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseAndTransferAttachableEffect(action, playerId, self, null, Filters.and(Keyword.FELLOWSHIP, CardType.COMPANION)));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.transferredCard(game, effectResult, self, null, CardType.COMPANION)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new HealCharactersEffect(self, ((CardTransferredResult) effectResult).getTransferredTo()));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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