"War Must Be"
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package com.gempukku.lotro.cards.set5.gondor;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.evaluator.CardMatchesEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: Battle of Helm's Deep
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Skirmish: Make a [GONDOR] Man strength +2 (or +4 if skirmishing a minion bearing a [GONDOR] fortification).
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*/
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public class Card5_043 extends AbstractEvent {
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public Card5_043() {
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super(Side.FREE_PEOPLE, 0, Culture.GONDOR, "War Must Be", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId,
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new CardMatchesEvaluator(2, 4, Filters.inSkirmishAgainst(CardType.MINION, Filters.hasAttached(Culture.GONDOR, Keyword.FORTIFICATION))), Culture.GONDOR, Race.MAN));
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return action;
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}
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}
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