"Glamdring"

This commit is contained in:
marcins78@gmail.com
2012-02-10 11:39:10 +00:00
parent 5029968a44
commit fc1963d5ce

View File

@@ -0,0 +1,60 @@
package com.gempukku.lotro.cards.set17.gandalf;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.Collections;
import java.util.List;
/**
* Set: Rise of Saruman
* Side: Free
* Culture: Gandalf
* Twilight Cost: 2
* Type: Possession • Hand Weapon
* Strength: +2
* Game Text: Bearer must be Gandalf. Bearer is damage +1. Each time a companion is about to take a wound, you may
* discard a companion from hand to prevent that.
*/
public class Card17_018 extends AbstractAttachableFPPossession {
public Card17_018() {
super(2, 2, 0, Culture.GANDALF, PossessionClass.HAND_WEAPON, "Glamdring", true);
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.gandalf;
}
@Override
protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
return Collections.singletonList(
new KeywordModifier(self, Filters.hasAttached(self), Keyword.DAMAGE, 1));
}
@Override
public List<OptionalTriggerAction> getOptionalBeforeTriggers(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, CardType.COMPANION)
&& PlayConditions.canDiscardFromHand(game, playerId, 1, CardType.COMPANION)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 1, CardType.COMPANION));
action.appendEffect(
new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose a companion", CardType.COMPANION));
return Collections.singletonList(action);
}
return null;
}
}