"Elven Sword"
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package com.gempukku.lotro.cards.set4.elven;
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import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.StrengthModifier;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Free
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* Culture: Elven
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* Twilight Cost: 1
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* Type: Possession • Hand Weapon
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* Strength: +1
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* Game Text: Bearer must be an Elf.
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* Skirmish: Exert bearer or discard 2 cards from hand to make a minion skirmishing bearer strength -1.
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*/
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public class Card4_064 extends AbstractAttachableFPPossession {
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public Card4_064() {
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super(1, 1, 0, Culture.ELVEN, Keyword.HAND_WEAPON, "Elven Sword");
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}
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@Override
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protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.race(Race.ELF);
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}
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@Override
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protected List<? extends Action> getExtraInPlayPhaseActions(final String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)
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&& (PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), self.getAttachedTo())
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|| game.getGameState().getHand(playerId).size() >= 2)) {
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final ActivateCardAction action = new ActivateCardAction(self, Keyword.SKIRMISH);
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List<Effect> possibleCosts = new LinkedList<Effect>();
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possibleCosts.add(
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new ExertCharactersEffect(self, self.getAttachedTo()));
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possibleCosts.add(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, 2));
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a minion", Filters.inSkirmishAgainst(Filters.hasAttached(self))) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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action.insertEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, Filters.sameCard(card), -1), Phase.SKIRMISH));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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