"Ulaire Lemenya"

This commit is contained in:
marcins78@gmail.com
2011-11-17 16:24:30 +00:00
parent 2f2cc09052
commit f44230b73c

View File

@@ -0,0 +1,58 @@
package com.gempukku.lotro.cards.set10.wraith;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.modifiers.CantExertWithCardModifier;
import com.gempukku.lotro.cards.modifiers.conditions.PhaseCondition;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.effects.HealCharactersEffect;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: Mount Doom
* Side: Shadow
* Culture: Wraith
* Twilight Cost: 4
* Type: Minion • Nazgul
* Strength: 9
* Vitality: 2
* Site: 3
* Game Text: Enduring. Fierce. Shadow cards cannot exert Ulaire Lemenya during a skirmish phase. Skirmish: Heal Ulaire
* Lemenya to wound up to 3 other [WRAITH] minions.
*/
public class Card10_069 extends AbstractMinion {
public Card10_069() {
super(4, 9, 2, 3, Race.NAZGUL, Culture.WRAITH, "Ulaire Lemenya", true);
addKeyword(Keyword.ENDURING);
addKeyword(Keyword.FIERCE);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
return Collections.singletonList(
new CantExertWithCardModifier(self, self, new PhaseCondition(Phase.SKIRMISH), Side.SHADOW));
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
&& PlayConditions.canHeal(self, game, self)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new HealCharactersEffect(self, self));
action.appendEffect(
new ChooseAndWoundCharactersEffect(action, playerId, 0, 3, Filters.not(self), Culture.WRAITH, CardType.MINION));
return Collections.singletonList(action);
}
return null;
}
}