- "Isengard Sword" now correctly gives -2 Strength to character in skirmish against its bearer.
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@@ -28,6 +28,6 @@ public class Card11_192 extends AbstractAttachable {
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@Override
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new StrengthModifier(self, Filters.inSkirmishAgainst(self), -2);
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return new StrengthModifier(self, Filters.inSkirmishAgainst(Filters.hasAttached(self)), -2);
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}
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}
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@@ -1,4 +1,7 @@
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<pre style="font-size:80%">
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<b>11 Jan. 2012</b>
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- "Isengard Sword" now correctly gives -2 Strength to character in skirmish against its bearer.
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<b>10 Jan. 2012</b>
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- "Alcarin" should now correctly be usable only if his cost (assignment) can be payed.
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- Fixed a lot of issues with Assignment phase.
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