"No Defense"
This commit is contained in:
@@ -2,6 +2,7 @@ package com.gempukku.lotro.cards;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Token;
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import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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@@ -212,4 +213,12 @@ public class PlayConditions {
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}
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return false;
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}
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public static boolean canRemoveToken(GameState gameState, PhysicalCard from, Token token) {
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return canRemoveToken(gameState, from, token, 1);
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}
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public static boolean canRemoveToken(GameState gameState, PhysicalCard from, Token token, int count) {
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return gameState.getTokenCount(from, token) >= count;
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}
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}
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@@ -0,0 +1,47 @@
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package com.gempukku.lotro.cards.effects;
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import com.gempukku.lotro.common.Token;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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public class AddTokenEffect extends AbstractEffect {
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private PhysicalCard _source;
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private PhysicalCard _target;
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private Token _token;
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private int _count;
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public AddTokenEffect(PhysicalCard source, PhysicalCard target, Token token) {
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this(source, target, token, 1);
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}
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public AddTokenEffect(PhysicalCard source, PhysicalCard target, Token token, int count) {
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_source = source;
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_target = target;
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_token = token;
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_count = count;
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}
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@Override
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public boolean isPlayableInFull(LotroGame game) {
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return true;
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}
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@Override
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public EffectResult.Type getType() {
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return null;
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}
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@Override
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public String getText(LotroGame game) {
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return null;
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}
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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game.getGameState().addTokens(_target, _token, _count);
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return new FullEffectResult(null, true, true);
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}
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}
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@@ -0,0 +1,49 @@
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package com.gempukku.lotro.cards.effects;
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import com.gempukku.lotro.common.Token;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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public class RemoveTokenEffect extends AbstractEffect {
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private PhysicalCard _source;
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private PhysicalCard _target;
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private Token _token;
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private int _count;
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public RemoveTokenEffect(PhysicalCard source, PhysicalCard target, Token token) {
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this(source, target, token, 1);
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}
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public RemoveTokenEffect(PhysicalCard source, PhysicalCard target, Token token, int count) {
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_source = source;
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_target = target;
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_token = token;
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_count = count;
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}
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@Override
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public boolean isPlayableInFull(LotroGame game) {
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return game.getGameState().getTokenCount(_target, _token) >= _count;
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}
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@Override
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public String getText(LotroGame game) {
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return null;
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}
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@Override
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public EffectResult.Type getType() {
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return null;
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}
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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int tokenCount = game.getGameState().getTokenCount(_target, _token);
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int removeTokens = Math.min(tokenCount, _count);
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game.getGameState().removeTokens(_target, _token, removeTokens);
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return new FullEffectResult(null, removeTokens == _count, removeTokens == _count);
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}
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}
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@@ -0,0 +1,65 @@
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package com.gempukku.lotro.cards.set4.dunland;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddTokenEffect;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.RemoveTokenEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.cards.modifiers.CancelStrengthBonusModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Dunland
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* Twilight Cost: 0
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* Type: Condition
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* Game Text: Plays to your support area. Shadow: Remove (3) to place a [DUNLAND] token here. Skirmish: Spot
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* a [DUNLAND] Man and remove a [DUNLAND] token from this card. A character skirmishing that [DUNLAND] Man does not gain
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* strength bonuses from possessions.
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*/
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public class Card4_028 extends AbstractPermanent {
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public Card4_028() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.DUNLAND, Zone.SUPPORT, "No Defense");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 3)) {
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ActivateCardAction action = new ActivateCardAction(self, Keyword.SHADOW);
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action.appendCost(
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new RemoveTwilightEffect(3));
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action.appendEffect(
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new AddTokenEffect(self, self, Token.DUNLAND));
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return Collections.singletonList(action);
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}
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self, 0)
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&& PlayConditions.canRemoveToken(game.getGameState(), self, Token.DUNLAND)
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN))) {
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final ActivateCardAction action = new ActivateCardAction(self, Keyword.SKIRMISH);
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action.appendCost(
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new RemoveTokenEffect(self, self, Token.DUNLAND));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose DUNLAND Man", Filters.culture(Culture.DUNLAND), Filters.race(Race.MAN)) {
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@Override
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protected void cardSelected(PhysicalCard dunlandMan) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new CancelStrengthBonusModifier(self, Filters.and(Filters.type(CardType.POSSESSION), Filters.attachedTo(Filters.inSkirmishAgainst(Filters.sameCard(dunlandMan))))), Phase.SKIRMISH));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,5 +1,7 @@
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package com.gempukku.lotro.common;
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public enum Token {
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BURDEN, WOUND
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BURDEN, WOUND,
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DUNLAND
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}
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@@ -457,7 +457,7 @@ public class GameState {
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return _playerPosition.get(playerId);
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}
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private int getTokenCount(PhysicalCard physicalCard, Token token) {
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public int getTokenCount(PhysicalCard physicalCard, Token token) {
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Map<Token, Integer> tokens = _cardTokens.get(physicalCard);
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if (tokens == null)
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return 0;
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