"Ent Draught"
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package com.gempukku.lotro.cards.set9.gandalf;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.VitalityModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Reflections
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 1
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* Type: Condition
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* Vitality: +1
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* Game Text: To play, spot an Ent. Bearer must be a companion. Limit 1 per bearer. Skirmish: Exert bearer to make him
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* or her damage +1.
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*/
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public class Card9_024 extends AbstractAttachable {
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public Card9_024() {
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super(Side.FREE_PEOPLE, CardType.CONDITION, 1, Culture.GANDALF, null, "Ent Draught");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, additionalAttachmentFilter, twilightModifier)
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&& PlayConditions.canSpot(game, Race.ENT);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(CardType.COMPANION, Filters.not(Filters.hasAttached(Filters.name(getName()))));
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new VitalityModifier(self, Filters.hasAttached(self), 1));
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
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&& PlayConditions.canExert(self, game, Filters.hasAttached(self))) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ExertCharactersEffect(self, self.getAttachedTo()));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, self.getAttachedTo(), Keyword.DAMAGE, 1), Phase.SKIRMISH));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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