"Isildur"

This commit is contained in:
marcins78@gmail.com
2012-03-07 11:50:51 +00:00
parent bba1e17e88
commit ee2242cd41

View File

@@ -0,0 +1,53 @@
package com.gempukku.lotro.cards.set18.gondor;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Treachery & Deceit
* Side: Free
* Culture: Gondor
* Twilight Cost: 2
* Type: Companion • Man
* Strength: 7
* Vitality: 3
* Resistance: 1
* Game Text: Knight. Each time Isildur loses a skirmish, exert a companion. Each time Isildur wins a skirmish, heal
* a companion.
*/
public class Card18_054 extends AbstractCompanion {
public Card18_054() {
super(2, 7, 3, 1, Culture.GONDOR, Race.MAN, null, "Isildur", true);
addKeyword(Keyword.KNIGHT);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.losesSkirmish(game, effectResult, self)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ChooseAndExertCharactersEffect(action, self.getOwner(), 1, 1, CardType.COMPANION));
return Collections.singletonList(action);
}
if (TriggerConditions.winsSkirmish(game, effectResult, self)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ChooseAndHealCharactersEffect(action, self.getOwner(), 1, 1, CardType.COMPANION));
return Collections.singletonList(action);
}
return null;
}
}