"The Witch-king"

This commit is contained in:
marcins78@gmail.com
2011-10-22 21:23:17 +00:00
parent 78a9a9bb48
commit eb69436947

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@@ -0,0 +1,69 @@
package com.gempukku.lotro.cards.set6.wraith;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.KillResult;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Ents of Fangorn
* Side: Shadow
* Culture: Wraith
* Twilight Cost: 8
* Type: Minion • Nazgul
* Strength: 14
* Vitality: 4
* Site: 3
* Game Text: Fierce. Each time a companion is killed in a skirmish involving a Nazgul, wound an ally twice
* or exert a companion.
*/
public class Card6_122 extends AbstractMinion {
public Card6_122() {
super(8, 14, 4, 3, Race.NAZGUL, Culture.WRAITH, "The Witch-king", true);
addKeyword(Keyword.FIERCE);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.KILL
&& game.getGameState().getCurrentPhase() == Phase.SKIRMISH
&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL, Filters.inSkirmish) > 0) {
KillResult killResult = (KillResult) effectResult;
List<RequiredTriggerAction> actions = new LinkedList<RequiredTriggerAction>();
for (PhysicalCard killedCompanion : Filters.filter(killResult.getKilledCards(), game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(
new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, 2, CardType.ALLY) {
@Override
public String getText(LotroGame game) {
return "Wound an ally twice";
}
});
possibleEffects.add(
new ChooseAndExertCharactersEffect(action, self.getOwner(), 1, 1, CardType.COMPANION) {
@Override
public String getText(LotroGame game) {
return "Exert a companion";
}
});
action.appendEffect(
new ChoiceEffect(action, self.getOwner(), possibleEffects));
actions.add(action);
}
return actions;
}
return null;
}
}