"Long Battle Bow"

This commit is contained in:
marcins78@gmail.com
2011-12-05 00:16:27 +00:00
parent c47bdf2751
commit eb1de0fb1f

View File

@@ -0,0 +1,60 @@
package com.gempukku.lotro.cards.set11.men;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Shadows
* Side: Shadow
* Culture: Men
* Twilight Cost: 2
* Type: Possession • Ranged Weapon
* Strength: +1
* Game Text: Bearer must be a [MEN] minion. Bearer is an archer. When you play this possession, you may make the Free
* Peoples player exert his or her Man.
*/
public class Card11_089 extends AbstractAttachable {
public Card11_089() {
super(Side.SHADOW, CardType.POSSESSION, 2, Culture.MEN, PossessionClass.RANGED_WEAPON, "Long Battle Bow");
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.and(Culture.MEN, CardType.MINION);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self), 1));
modifiers.add(
new KeywordModifier(self, Filters.hasAttached(self), Keyword.ARCHER));
return modifiers;
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.played(game, effectResult, self)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, Filters.owner(game.getGameState().getCurrentPlayerId()), Race.MAN));
return Collections.singletonList(action);
}
return null;
}
}