- "Southron Archer Legion" should now use the +4 limit for the entire phase.
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@@ -29,13 +29,7 @@ public class CardLimitEvaluator implements Evaluator {
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private int evaluateOnce(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard cardAffected) {
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LimitCounter limitCounter = _game.getModifiersEnvironment().getUntilEndOfPhaseLimitCounter(_source, _phase);
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int internalResult = _evaluator.evaluateExpression(gameState, modifiersQuerying, cardAffected);
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int availableBonusWithLimit = 0;
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for (int i = 0; i < internalResult; i++) {
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int limitResult = limitCounter.incrementCounter();
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if (limitResult <= _limit)
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availableBonusWithLimit++;
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}
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return availableBonusWithLimit;
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return limitCounter.incrementToLimit(_limit, internalResult);
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}
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@Override
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@@ -10,6 +10,7 @@ import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.LimitCounter;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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@@ -40,10 +41,12 @@ public class Card6_080 extends AbstractMinion {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveTwilightEffect(3));
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int bonus = Math.min(4, Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION) - 4);
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LimitCounter limitCounter = game.getModifiersEnvironment().getUntilEndOfPhaseLimitCounter(self, Phase.ARCHERY);
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int bonus = Math.max(0, Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION) - 4);
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int archeryBonus = limitCounter.incrementToLimit(4, bonus);
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new ArcheryTotalModifier(self, Side.SHADOW, bonus), Phase.ARCHERY));
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new ArcheryTotalModifier(self, Side.SHADOW, archeryBonus), Phase.ARCHERY));
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return Collections.singletonList(action);
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}
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return null;
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@@ -8,4 +8,12 @@ public class DefaultLimitCounter implements LimitCounter {
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_count++;
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return _count;
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}
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@Override
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public int incrementToLimit(int limit, int incrementBy) {
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int maxIncrement = limit - _count;
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int finalIncrement = Math.min(maxIncrement, incrementBy);
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_count += finalIncrement;
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return finalIncrement;
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}
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}
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@@ -2,4 +2,6 @@ package com.gempukku.lotro.logic.modifiers;
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public interface LimitCounter {
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public int incrementCounter();
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public int incrementToLimit(int limit, int incrementBy);
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}
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@@ -1,4 +1,7 @@
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<pre style="font-size:80%">
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<b>1 Jan. 2012</b>
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- "Southron Archer Legion" should now use the +4 limit for the entire phase.
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<b>29 Dec. 2011</b>
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- "Till Durin Wakes Again" now allows to heal as many dwarves as you want, rather than just one.
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- "All Thought Bent on It" now makes the FP player to exert the characters, rather than the Shadow player.
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