Added a fourth UI pile for showing all cards which have been removed from the game. This was supposed to be public information for all sides, but was incorrectly handled as private info.
This commit is contained in:
@@ -68,6 +68,17 @@ body {
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background-image: url('/gemp-lotr/images/adventureDeck-42.png');
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}
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.removedPileSize {
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display: none;
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text-align: center;
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vertical-align: middle;
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font-size: 200%;
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font-weight: bolder;
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width: 42px;
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height: 42px;
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background-image: url('/gemp-lotr/images/exiled-42.png');
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}
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.showStats {
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display: table-cell;
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}
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BIN
gemp-lotr/gemp-lotr-async/src/main/web/images/exiled-42.png
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BIN
gemp-lotr/gemp-lotr-async/src/main/web/images/exiled-42.png
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Binary file not shown.
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After Width: | Height: | Size: 2.7 KiB |
@@ -226,6 +226,8 @@ var GameAnimations = Class.extend({
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that.game.deadPileDialogs[participantId].append(cardDiv);
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else if (zone == "ADVENTURE_DECK")
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that.game.adventureDeckDialogs[participantId].append(cardDiv);
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else if (zone == "REMOVED")
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that.game.removedPileDialogs[participantId].append(cardDiv);
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else
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$("#main").append(cardDiv);
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@@ -797,12 +799,14 @@ var GameAnimations = Class.extend({
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var adventureDeck = playerZone.getAttribute("ADVENTURE_DECK");
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var dead = playerZone.getAttribute("DEAD");
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var deck = playerZone.getAttribute("DECK");
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var removed = playerZone.getAttribute("REMOVED");
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$("#deck" + that.game.getPlayerIndex(playerId)).text(deck);
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$("#hand" + that.game.getPlayerIndex(playerId)).text(hand);
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$("#discard" + that.game.getPlayerIndex(playerId)).text(discard);
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$("#deadPile" + that.game.getPlayerIndex(playerId)).text(dead);
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$("#adventureDeck" + that.game.getPlayerIndex(playerId)).text(adventureDeck);
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$("#removedPile" + that.game.getPlayerIndex(playerId)).text(removed);
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}
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var playerThreats = element.getElementsByTagName("threats")
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@@ -32,6 +32,8 @@ var GempLotrGameUI = Class.extend({
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adventureDeckGroups: null,
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deadPileDialogs: null,
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deadPileGroups: null,
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removedPileDialogs: null,
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removedPileGroups: null,
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statsDiv: null,
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@@ -146,6 +148,8 @@ var GempLotrGameUI = Class.extend({
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this.adventureDeckGroups = {};
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this.deadPileDialogs = {};
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this.deadPileGroups = {};
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this.removedPileDialogs = {};
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this.removedPileGroups = {};
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this.skirmishShadowGroup = new NormalCardGroup($("#main"), function (card) {
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return card.zone == "SHADOW_CHARACTERS" && card.skirmish == true;
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@@ -294,7 +298,7 @@ var GempLotrGameUI = Class.extend({
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for (var i = 0; i < this.allPlayerIds.length; i++) {
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this.gameStateElem.append("<div class='player'>" + (i + 1) + ". " + this.allPlayerIds[i] + "<div id='clock" + i + "' class='clock'></div>"
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+ "<div class='playerStats'><div id='deck" + i + "' class='deckSize'></div><div id='hand" + i + "' class='handSize'></div><div id='threats" + i + "' class='threatsSize'></div><div id='showStats" + i + "' class='showStats'></div><div id='discard" + i + "' class='discardSize'></div><div id='deadPile" + i + "' class='deadPileSize'></div><div id='adventureDeck" + i + "' class='adventureDeckSize'></div></div></div>");
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+ "<div class='playerStats'><div id='deck" + i + "' class='deckSize'></div><div id='hand" + i + "' class='handSize'></div><div id='threats" + i + "' class='threatsSize'></div><div id='showStats" + i + "' class='showStats'></div><div id='discard" + i + "' class='discardSize'></div><div id='deadPile" + i + "' class='deadPileSize'></div><div id='adventureDeck" + i + "' class='adventureDeckSize'></div><div id='removedPile" + i + "' class='removedPileSize'></div></div></div>");
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}
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this.gameStateElem.append("<div class='twilightPool'>0</div>");
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@@ -314,11 +318,13 @@ var GempLotrGameUI = Class.extend({
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$("#discard" + playerIndex).css({display: "none"});
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$("#deadPile" + playerIndex).css({display: "none"});
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$("#adventureDeck" + playerIndex).css({display: "none"});
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$("#removedPile" + playerIndex).css({display: "none"});
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} else {
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$(this).addClass("opened").css({width: 150 - that.padding + 126});
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$(this).addClass("opened").css({width: 150 - that.padding + 168});
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$("#discard" + playerIndex).css({display: "table-cell"});
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$("#deadPile" + playerIndex).css({display: "table-cell"});
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$("#adventureDeck" + playerIndex).css({display: "table-cell"});
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$("#removedPile" + playerIndex).css({display: "table-cell"});
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}
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}
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});
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@@ -328,7 +334,6 @@ var GempLotrGameUI = Class.extend({
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$("#showStats" + i).append(showBut);
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}
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//TODO: This is where we will need to add support for public discard piles
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if (!this.spectatorMode) {
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if(!discardPublic) {
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$("#discard" + this.getPlayerIndex(this.bottomPlayerId)).addClass("clickable").click(
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@@ -366,6 +371,17 @@ var GempLotrGameUI = Class.extend({
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};
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})(i));
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$("#removedPile" + i).addClass("clickable").click(
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(function (index) {
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return function () {
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var dialog = that.removedPileDialogs[that.allPlayerIds[index]];
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var group = that.removedPileGroups[that.allPlayerIds[index]];
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openSizeDialog(dialog);
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that.dialogResize(dialog, group);
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group.layoutCards();
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};
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})(i));
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if(discardPublic) {
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$("#discard" + i).addClass("clickable").click(
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(function (index) {
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@@ -1028,6 +1044,10 @@ var GempLotrGameUI = Class.extend({
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for (var playerId in this.deadPileGroups)
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if (this.deadPileGroups.hasOwnProperty(playerId))
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this.deadPileGroups[playerId].layoutCards();
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for (var playerId in this.removedPileGroups)
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if (this.removedPileGroups.hasOwnProperty(playerId))
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this.removedPileGroups[playerId].layoutCards();
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}
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this.tabPane.css({
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position: "absolute",
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@@ -1399,33 +1419,11 @@ var GempLotrGameUI = Class.extend({
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participantId = this.allPlayerIds[i];
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this.createPile(participantId, "Dead Pile", "deadPileDialogs", "deadPileGroups");
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this.createPile(participantId, "Removed Pile", "removedPileDialogs", "removedPileGroups");
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if(discardPublic) {
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this.createPile(participantId, "Discard Pile", "discardPileDialogs", "discardPileGroups");
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}
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// var deadPileDialog = $("<div></div>").dialog({
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// autoOpen: false,
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// closeOnEscape: true,
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// resizable: true,
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// title: "Dead pile - " + this.allPlayerIds[i],
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// minHeight: 80,
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// minWidth: 200,
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// width: 600,
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// height: 300
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// });
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// this.deadPileDialogs[this.allPlayerIds[i]] = deadPileDialog;
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// this.deadPileGroups[this.allPlayerIds[i]] = new NormalCardGroup(deadPileDialog, function (card) {
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// return true;
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// }, false);
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// this.deadPileGroups[this.allPlayerIds[i]].setBounds(this.padding, this.padding, 580 - 2 * (this.padding), 250 - 2 * (this.padding));
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// deadPileDialog.bind("dialogresize", (function (dialog, index) {
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// return function () {
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// that.dialogResize(dialog, that.deadPileGroups[that.allPlayerIds[index]]);
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// }
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// })(deadPileDialog, i));
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}
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this.initializeGameUI(discardPublic);
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@@ -135,6 +135,7 @@ public class GameStats {
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playerZoneSizes.put(Zone.ADVENTURE_DECK, game.getGameState().getAdventureDeck(player).size());
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playerZoneSizes.put(Zone.DISCARD, game.getGameState().getDiscard(player).size());
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playerZoneSizes.put(Zone.DEAD, game.getGameState().getDeadPile(player).size());
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playerZoneSizes.put(Zone.REMOVED, game.getGameState().getRemoved(player).size());
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newZoneSizes.put(player, playerZoneSizes);
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}
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}
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