- "Morgul Regiment" now allows to exert the same companion multiple times.

This commit is contained in:
marcins78@gmail.com
2012-03-26 06:48:47 +00:00
parent 66dd992996
commit e6b9f1c4cf
2 changed files with 5 additions and 3 deletions

View File

@@ -70,12 +70,13 @@ public class Card7_197 extends AbstractMinion {
final int count = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL);
action.appendCost(
new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(),
new MultipleChoiceAwaitingDecision(1, "Do you wish to exert " + count + " companions to be able to assign this minion?", new String[]{"Yes", "No"}) {
new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) {
@Override
protected void validDecisionMade(int index, String result) {
if (index == 0) {
action.appendCost(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), count, count, CardType.COMPANION));
for (int i = 0; i < count; i++)
action.appendCost(
new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
action.appendEffect(
new UnrespondableEffect() {
@Override

View File

@@ -5,6 +5,7 @@
and discard).
- "Unreasonable Choice" now first makes the player choose the condition to discard, then the other player can decide
if he/she wants to prevent it.
- "Morgul Regiment" now allows to exert the same companion multiple times.
<b>16 Mar. 2012</b>
- When "Mountain-troll" is played with discarding 5 minions, now it should properly gain Fierce.