- "Morgul Regiment" now allows to exert the same companion multiple times.
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@@ -70,12 +70,13 @@ public class Card7_197 extends AbstractMinion {
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final int count = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL);
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action.appendCost(
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new PlayoutDecisionEffect(game.getGameState().getCurrentPlayerId(),
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert " + count + " companions to be able to assign this minion?", new String[]{"Yes", "No"}) {
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new MultipleChoiceAwaitingDecision(1, "Do you wish to exert a companion for each Nazgul you can spot (" + count + ") to be able to assign this minion?", new String[]{"Yes", "No"}) {
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@Override
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protected void validDecisionMade(int index, String result) {
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if (index == 0) {
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), count, count, CardType.COMPANION));
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for (int i = 0; i < count; i++)
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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action.appendEffect(
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new UnrespondableEffect() {
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@Override
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@@ -5,6 +5,7 @@
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and discard).
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- "Unreasonable Choice" now first makes the player choose the condition to discard, then the other player can decide
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if he/she wants to prevent it.
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- "Morgul Regiment" now allows to exert the same companion multiple times.
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<b>16 Mar. 2012</b>
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- When "Mountain-troll" is played with discarding 5 minions, now it should properly gain Fierce.
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