"Rosie Cotton", "Green Dragon Barkeep"

This commit is contained in:
marcins78
2013-02-12 17:17:11 +00:00
parent 9714580151
commit e430a8a9ac

View File

@@ -0,0 +1,57 @@
package com.gempukku.lotro.cards.set20.shire;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* 1
* •Rosie Cotton, Green Dragon Barkeep
* Shire Ally • Hobbit • Shire
* 2 2
* Fellowship: Exert Rosie Cotton to heal Sam.
* Skirmish: Exert Rosie Cotton to make Sam strength +2.
*/
public class Card20_406 extends AbstractAlly {
public Card20_406() {
super(1, null, 0, 2, 2, Race.HOBBIT, Culture.SHIRE, "Rosie Cotton", "Green Dragon Barkeep", true);
addKeyword(Keyword.SHIRE);
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.FELLOWSHIP, self)
&& PlayConditions.canSelfExert(self, game)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(action, self));
action.appendEffect(
new ChooseAndHealCharactersEffect(action, playerId, Filters.sam));
return Collections.singletonList(action);
}
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& PlayConditions.canSelfExert(self, game)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(action, self));
action.appendEffect(
new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, 2, Filters.sam));
return Collections.singletonList(action);
}
return null;
}
}