Added right-click as an alternative to shift+click to zoom in-game and in the deckbuilder
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@@ -231,6 +231,15 @@ var GempLotrDeckBuildingUI = Class.extend({
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function (event) {
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return that.clickCardFunction(event);
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});
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$("body")[0].addEventListener("contextmenu",
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function (event) {
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if(!that.clickCardFunction(event))
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{
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event.preventDefault();
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return false;
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}
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return true;
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});
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$("body").mousedown(
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function (event) {
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return that.dragStartCardFunction(event);
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@@ -646,10 +655,11 @@ var GempLotrDeckBuildingUI = Class.extend({
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if (tar.hasClass("actionArea")) {
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var selectedCardElem = tar.closest(".card");
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if (event.which == 1) {
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if (event.which >= 1) {
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if (!this.successfulDrag) {
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if (event.shiftKey) {
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if (event.shiftKey || event.which > 1) {
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this.displayCardInfo(selectedCardElem.data("card"));
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return false;
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} else if (selectedCardElem.hasClass("cardInCollection")) {
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var cardData = selectedCardElem.data("card");
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this.selectionFunc(cardData.blueprintId, cardData.zone);
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@@ -92,6 +92,14 @@ var GempLotrGameUI = Class.extend({
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that.chatBox.appendMessage("Refresh the page (press F5) to resume the game, or press back on your browser to get back to the Game Hall.", "warningMessage");
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}
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});
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// window.onbeforeunload = function(event) {
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// var e = e || window.event;
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// if (e) {
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// e.returnValue = "If you are done with this game, please go to the 'Options' tab and click the 'Concede Game' button first.";
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// }
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// return message;
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// };
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$.expr[':'].cardId = function (obj, index, meta, stack) {
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var cardIds = meta[3].split(",");
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@@ -397,6 +405,17 @@ var GempLotrGameUI = Class.extend({
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function (event) {
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return that.clickCardFunction(event);
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});
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var test = $("body");
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$("body")[0].addEventListener("contextmenu",
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function (event) {
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//event.preventDefault();
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if(!that.clickCardFunction(event))
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{
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event.preventDefault();
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return false;
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}
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return true;
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});
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$("body").mousedown(
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function (event) {
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$("body").bind("mousemove", dragFunc);
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