"Ring of Asperity"
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package com.gempukku.lotro.cards.set9.wraith;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.effects.ReturnCardsToHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Reflections
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 0
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* Type: Artifact • Ring
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* Strength: +1
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* Game Text: Bearer must be a Nazgul. When you play this artifact, you may wound an unwounded companion.
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* Response: If a player reconciles, return bearer to his owner's hand.
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*/
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public class Card9_042 extends AbstractAttachable {
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public Card9_042() {
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super(Side.SHADOW, CardType.ARTIFACT, 0, Culture.WRAITH, PossessionClass.RING, "Ring of Asperity", true);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.NAZGUL;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new StrengthModifier(self, Filters.hasAttached(self), 1));
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}
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@Override
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public List<? extends Action> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.RECONCILE) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new ReturnCardsToHandEffect(self, self.getAttachedTo()));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -16,6 +16,8 @@ public abstract class EffectResult {
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START_OF_TURN,
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END_OF_TURN,
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RECONCILE,
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PLAY, ACTIVATE, DRAW_CARD_OR_PUT_INTO_HAND,
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PUT_ON_THE_ONE_RING, REMOVE_BURDEN, ADD_BURDEN, ADD_THREAT,
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@@ -9,8 +9,10 @@ import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.effects.DrawCardEffect;
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import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
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import com.gempukku.lotro.logic.effects.TriggeringResultEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.results.ReconcileResult;
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import java.util.HashSet;
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import java.util.LinkedList;
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@@ -84,6 +86,8 @@ public class PlayerReconcilesAction implements Action {
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public void decisionMade(String result) throws DecisionResultInvalidException {
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Set<PhysicalCard> cards = getSelectedCardsByResponse(result);
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_effectQueue.add(new DiscardCardsFromHandEffect(null, _playerId, cards, false));
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_effectQueue.add(
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new TriggeringResultEffect(new ReconcileResult(), "Player reconciled"));
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}
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}));
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} else if (cardsInHand.size() > 0) {
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@@ -99,10 +103,14 @@ public class PlayerReconcilesAction implements Action {
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if (cardsInHandAfterDiscard < 8) {
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_effectQueue.add(new DrawCardEffect(_playerId, 8 - cardsInHandAfterDiscard));
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}
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_effectQueue.add(
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new TriggeringResultEffect(new ReconcileResult(), "Player reconciled"));
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}
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}));
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} else {
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_effectQueue.add(new DrawCardEffect(_playerId, 8));
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_effectQueue.add(
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new TriggeringResultEffect(new ReconcileResult(), "Player reconciled"));
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}
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}
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@@ -0,0 +1,9 @@
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package com.gempukku.lotro.logic.timing.results;
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import com.gempukku.lotro.logic.timing.EffectResult;
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public class ReconcileResult extends EffectResult {
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public ReconcileResult() {
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super(EffectResult.Type.RECONCILE);
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}
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}
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