"Second Breakfast"
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package com.gempukku.lotro.cards.set15.shire;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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/**
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* Set: The Hunters
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 0
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* Type: Event • Skirmish
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* Game Text: Add a threat and exert your Ring-bearer to wound each non-hunter minion skirmishing
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* your [SHIRE] Ring-bearer.
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*/
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public class Card15_154 extends AbstractEvent {
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public Card15_154() {
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super(Side.FREE_PEOPLE, 0, Culture.SHIRE, "Second Breakfast", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canAddThreat(game, self, 1)
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&& PlayConditions.canExert(self, game, Filters.owner(playerId), Filters.ringBearer);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new AddThreatsEffect(playerId, self, 1));
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.owner(playerId), Filters.ringBearer));
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action.appendEffect(
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new WoundCharactersEffect(self, CardType.MINION, Filters.not(Keyword.HUNTER), Filters.inSkirmishAgainst(Filters.owner(playerId), Culture.SHIRE, Filters.ringBearer)));
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return action;
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}
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}
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