Card20_001
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package com.gempukku.lotro.cards.set20;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.*;
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import com.gempukku.lotro.cards.modifiers.ResistanceModifier;
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import com.gempukku.lotro.cards.modifiers.VitalityModifier;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.ModifierFlag;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Strength: +1
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* Vitality: +1
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* Resistance: +1
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* While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.
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* Manuever: Exert bearer or discard a card at random from hand to wear The One Ring until the regroup phase.
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*/
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public class Card20_001 extends AbstractAttachable {
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public Card20_001() {
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super(null, CardType.THE_ONE_RING, 0, null, null, "The One Ring", "Doom of Free Peoples", true);
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}
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@Override
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protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.none;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(new KeywordModifier(self, Filters.hasAttached(self), Keyword.RING_BOUND));
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modifiers.add(new StrengthModifier(self, Filters.hasAttached(self), 1));
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modifiers.add(new VitalityModifier(self, Filters.hasAttached(self), 1));
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modifiers.add(new ResistanceModifier(self, Filters.hasAttached(self), 1));
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return modifiers;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
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&& !game.getGameState().isWearingRing()
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&& (PlayConditions.canExert(self, game, self.getAttachedTo()) || PlayConditions.canDiscardFromHand(game, playerId, 1))
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&& !game.getModifiersQuerying().hasFlagActive(game.getGameState(), ModifierFlag.RING_TEXT_INACTIVE)) {
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ActivateCardAction action = new ActivateCardAction(self);
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List<Effect> possibleCosts = new LinkedList<Effect>();
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possibleCosts.add(
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new ExertCharactersEffect(action, self, self.getAttachedTo()));
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possibleCosts.add(
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new DiscardCardAtRandomFromHandEffect(self, playerId, false));
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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new PutOnTheOneRingEffect());
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
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&& game.getGameState().isWearingRing()
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&& !game.getModifiersQuerying().hasFlagActive(game.getGameState(), ModifierFlag.RING_TEXT_INACTIVE)) {
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WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(new NegateWoundEffect(woundEffect, self.getAttachedTo()));
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action.appendEffect(new AddBurdenEffect(self.getOwner(), self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if ((TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP) || TriggerConditions.endOfPhase(game, effectResult, Phase.REGROUP))
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&& game.getGameState().isWearingRing()) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(new TakeOffTheOneRingEffect());
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -227,4 +227,6 @@
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18_148,18_102
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18_149,18_133
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# Gemp-LotR promos
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gl_theOneRing,1_2
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gl_theOneRing,1_2
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# 2nd edition
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20_2,1_2
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