"Well-traveled"

This commit is contained in:
marcins78@gmail.com
2011-12-04 22:58:35 +00:00
parent 3da6b2b997
commit d2b0632929

View File

@@ -0,0 +1,48 @@
package com.gempukku.lotro.cards.set11.gondor;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.PlaySiteEffect;
/**
* Set: Shadows
* Side: Free
* Culture: Gondor
* Twilight Cost: 0
* Type: Event • Fellowship or Regroup
* Game Text: To play, exert a ranger. If the fellowship is in region 1, play the fellowship's next 2 sites. Otherwise,
* play the fellowship's next site.
*/
public class Card11_066 extends AbstractEvent {
public Card11_066() {
super(Side.FREE_PEOPLE, 0, Culture.GONDOR, "Well-traveled", Phase.FELLOWSHIP, Phase.REGROUP);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.canExert(self, game, Keyword.RANGER);
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
PlayEventAction action = new PlayEventAction(self, true);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Keyword.RANGER));
action.appendEffect(
new PlaySiteEffect(action, playerId, null, game.getGameState().getCurrentSiteNumber() + 1));
if (PlayConditions.location(game, Filters.region(1)))
action.appendEffect(
new PlaySiteEffect(action, playerId, null, game.getGameState().getCurrentSiteNumber() + 2));
return action;
}
}