Superficial change to 2R57 "Final Cry"

Keeps track of whether The Balrog was in a skirmish, but not Whip of Many Thongs (still broken)
This commit is contained in:
PhallenCassidy
2018-03-10 22:50:46 -05:00
committed by GitHub
parent 1d6b194ae5
commit d243f13bb0

View File

@@ -2,14 +2,17 @@ package com.gempukku.lotro.cards.set2.moria;
import com.gempukku.lotro.cards.AbstractResponseOldEvent; import com.gempukku.lotro.cards.AbstractResponseOldEvent;
import com.gempukku.lotro.cards.actions.PlayEventAction; import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.common.CardType; import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture; import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.common.Side; import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters; import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard; import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame; import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect; import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.timing.EffectResult; import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.SkirmishAboutToEndResult;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
@@ -34,17 +37,22 @@ public class Card2_057 extends AbstractResponseOldEvent {
} }
@Override @Override
public List<PlayEventAction> getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) { public List<PlayEventAction> getOptionalAfterActions(String playerId, final LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.SKIRMISH_ABOUT_TO_END if (checkPlayRequirements(playerId, game, self, 0, 0, false, false)
&& checkPlayRequirements(playerId, game, self, 0, 0, false, false) && effectResult.getType() == EffectResult.Type.SKIRMISH_ABOUT_TO_END) {
&& Filters.filter(game.getGameState().getSkirmish().getShadowCharacters(), game.getGameState(), game.getModifiersQuerying(), SkirmishAboutToEndResult checkSkirmish = (SkirmishAboutToEndResult) effectResult;
Filters.balrog, Filters.hasAttached(Filters.name("Whip of Many Thongs"))).size() > 0) { for (PhysicalCard minion: checkSkirmish.getMinionsInvolved()) {
PlayEventAction action = new PlayEventAction(self); if (minion.getBlueprint().getName().equals("The Balrog")
action.appendEffect( && Filters.filter(game.getGameState().getSkirmish().getShadowCharacters(), game.getGameState(),
new WoundCharactersEffect(self, CardType.COMPANION, Filters.inSkirmish)); game.getModifiersQuerying(), Filters.hasAttached(Filters.name("Whip of Many Thongs"))).size() > 0) {
action.appendEffect( PlayEventAction action = new PlayEventAction(self);
new WoundCharactersEffect(self, CardType.COMPANION, Filters.inSkirmish)); action.appendEffect(
return Collections.singletonList(action); new WoundCharactersEffect(self, CardType.COMPANION, Filters.inSkirmish));
action.appendEffect(
new WoundCharactersEffect(self, CardType.COMPANION, Filters.inSkirmish));
return Collections.singletonList(action);
}
}
} }
return null; return null;
} }