Reworked "Skirmish about to end" step

Allows "Loathsome" and "Final Cry" to work, even if the relevant shadow character is removed prior to the end of the skirmish
This commit is contained in:
PhallenCassidy
2018-03-10 22:46:42 -05:00
committed by GitHub
parent 8e6092b217
commit 1d6b194ae5

View File

@@ -1,9 +1,22 @@
package com.gempukku.lotro.logic.timing.results;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
public class SkirmishAboutToEndResult extends EffectResult {
public SkirmishAboutToEndResult() {
super(Type.SKIRMISH_ABOUT_TO_END);
private Set<PhysicalCard> _minionsInvolved;
public SkirmishAboutToEndResult(Set<PhysicalCard> minionsInvolved) {
super(EffectResult.Type.SKIRMISH_ABOUT_TO_END);
_minionsInvolved = minionsInvolved;
}
public Set<PhysicalCard> getMinionsInvolved() {
return _minionsInvolved;
}
}