Reworked "Skirmish about to end" step
Allows "Loathsome" and "Final Cry" to work, even if the relevant shadow character is removed prior to the end of the skirmish
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@@ -1,9 +1,22 @@
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package com.gempukku.lotro.logic.timing.results;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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public class SkirmishAboutToEndResult extends EffectResult {
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public SkirmishAboutToEndResult() {
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super(Type.SKIRMISH_ABOUT_TO_END);
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private Set<PhysicalCard> _minionsInvolved;
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public SkirmishAboutToEndResult(Set<PhysicalCard> minionsInvolved) {
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super(EffectResult.Type.SKIRMISH_ABOUT_TO_END);
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_minionsInvolved = minionsInvolved;
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}
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public Set<PhysicalCard> getMinionsInvolved() {
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return _minionsInvolved;
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}
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}
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