"Covering Fire"
This commit is contained in:
@@ -64,7 +64,7 @@ public class Card1_138 extends AbstractAttachable {
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public Modifier getAlwaysOnModifier(final PhysicalCard self) {
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return new AbstractModifier(self, "Can't play Skirmish actions", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard actionSource = action.getActionSource();
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if ((action.getType() == Keyword.SKIRMISH
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|| (actionSource != null && actionSource.getBlueprint().getCardType() == CardType.EVENT && modifiersQuerying.hasKeyword(gameState, actionSource, Keyword.SKIRMISH)))
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@@ -29,7 +29,7 @@ public class Card1_329 extends AbstractSite {
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public Modifier getAlwaysOnModifier(PhysicalCard self) {
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return new AbstractModifier(self, "Stealth events may not be played", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard actionSourceCard = action.getActionSource();
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if (actionSourceCard != null && actionSourceCard.getBlueprint().getCardType() == CardType.EVENT && modifiersQuerying.hasKeyword(gameState, actionSourceCard, Keyword.STEALTH))
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return false;
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@@ -89,7 +89,7 @@ public class Card1_363 extends AbstractSite {
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new AddUntilEndOfPhaseModifierEffect(
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new AbstractModifier(null, "End Shadow Phase", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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return false;
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}
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}, Phase.SHADOW
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@@ -99,7 +99,7 @@ public class Card1_363 extends AbstractSite {
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new AddUntilEndOfPhaseModifierEffect(
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new AbstractModifier(null, "End Shadow Phase", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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return false;
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}
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}, Phase.SHADOW
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@@ -49,7 +49,7 @@ public class Card2_076 extends AbstractAttachable {
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return Collections.singletonList(
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new AbstractModifier(self, "Sam's game text does not apply", Filters.name("Sam"), new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard actionSource = action.getActionSource();
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if (actionSource != null
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&& actionSource.getBlueprint().getName().equals("Sam"))
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@@ -45,7 +45,7 @@ public class Card2_085 extends AbstractMinion {
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return Collections.singletonList(
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new AbstractModifier(self, "Return to Its Master may not be played", Filters.name("Return to Its Master"), new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard actionSource = action.getActionSource();
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if (actionSource != null && actionSource.getBlueprint().getName().equals("Return to Its Master"))
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return false;
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@@ -40,7 +40,7 @@ public class Card3_061 extends AbstractMinion {
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return Collections.singletonList(
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new AbstractModifier(self, "While you can spot another [ISENGARD] Orc, no player may use archery special abilities.", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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if (Filters.canSpot(gameState, modifiersQuerying, Filters.not(Filters.sameCard(self)), Filters.culture(Culture.ISENGARD), Filters.race(Race.ORC))) {
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PhysicalCard actionSource = action.getActionSource();
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if (actionSource != null
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@@ -33,7 +33,7 @@ public class Card3_117 extends AbstractSite {
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return Collections.singletonList(
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new AbstractModifier(self, "Maneuver events may not be played", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard source = action.getActionSource();
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if (source != null && source.getBlueprint().getCardType() == CardType.EVENT
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&& modifiersQuerying.hasKeyword(gameState, source, Keyword.MANEUVER))
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@@ -34,7 +34,7 @@ public class Card3_118 extends AbstractSite {
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return Collections.singletonList(
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new AbstractModifier(self, "Cards may not be played from draw decks or discard piles", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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PhysicalCard source = action.getActionSource();
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if (source != null && (source.getZone() == Zone.DECK || source.getZone() == Zone.DISCARD))
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return false;
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@@ -39,10 +39,10 @@ public class Card4_117 extends AbstractCompanion {
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return Collections.singletonList(
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new AbstractModifier(self, "Can't play skimirhs events or skirmish special abilities", null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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if (!Filters.inSkirmish().accepts(gameState, modifiersQuerying, self))
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return result;
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if (action.getActionSource() != null && action.getActionSource().getBlueprint().getSide() != Side.SHADOW)
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if (performingPlayer != null && performingPlayer.equals(self.getOwner()))
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return result;
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if (action.getType() == Keyword.SKIRMISH)
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return false;
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@@ -0,0 +1,74 @@
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package com.gempukku.lotro.cards.set4.isengard;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.modifiers.AbstractModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.ModifierEffect;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 0
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* Type: Condition
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* Game Text: To play, spot 2 [ISENGARD] archers. Plays to your support area. The Free Peoples player may not play
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* archery events or use archery special abilities. Discard this condition during the regroup phase.
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*/
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public class Card4_147 extends AbstractPermanent {
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public Card4_147() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.ISENGARD, Zone.SUPPORT, "Covering Fire");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, 2, Filters.culture(Culture.ISENGARD), Filters.keyword(Keyword.ARCHER));
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (game.getGameState().getCurrentPhase() == Phase.REGROUP) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new AbstractModifier(self, null, null, new ModifierEffect[]{ModifierEffect.ACTION_MODIFIER}) {
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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if (!performingPlayer.equals(gameState.getCurrentPlayerId()))
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return result;
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if (gameState.getCurrentPhase() != Phase.ARCHERY)
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return result;
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if (action.getType() == Keyword.ARCHERY)
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return false;
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final PhysicalCard actionSource = action.getActionSource();
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if (actionSource != null && actionSource.getBlueprint().getCardType() == CardType.EVENT && modifiersQuerying.hasKeyword(gameState, actionSource, Keyword.ARCHERY))
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return false;
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return result;
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}
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}
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)
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}
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}
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@@ -146,7 +146,7 @@ public abstract class AbstractModifier implements Modifier {
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}
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@Override
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result) {
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result) {
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return result;
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}
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@@ -60,7 +60,7 @@ public interface Modifier {
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public boolean addsToArcheryTotal(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard card, boolean result);
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, Action action, boolean result);
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public boolean canPlayAction(GameState gameState, ModifiersQuerying modifiersQuerying, String performingPlayer, Action action, boolean result);
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public boolean canHavePlayedOn(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard playedCard, PhysicalCard target);
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@@ -358,10 +358,10 @@ public class ModifiersLogic implements ModifiersEnvironment, ModifiersQuerying {
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}
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@Override
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public boolean canPlayAction(GameState gameState, Action action) {
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public boolean canPlayAction(GameState gameState, String performingPlayer, Action action) {
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boolean result = true;
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for (Modifier modifier : getModifiers(ModifierEffect.ACTION_MODIFIER))
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result = modifier.canPlayAction(gameState, this, action, result);
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result = modifier.canPlayAction(gameState, this, performingPlayer, action, result);
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return result;
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}
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@@ -63,7 +63,7 @@ public interface ModifiersQuerying {
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public boolean isValidAssignments(GameState gameState, Side side, Map<PhysicalCard, List<PhysicalCard>> assignments);
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// Playing actions
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public boolean canPlayAction(GameState gameState, Action action);
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public boolean canPlayAction(GameState gameState, String performingPlayer, Action action);
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public boolean canHavePlayedOn(GameState gameState, PhysicalCard playedCard, PhysicalCard target);
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@@ -35,11 +35,11 @@ public class PlayerPlaysPhaseActionsUntilPassesGameProcess implements GameProces
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List<Action> playableActions = new LinkedList<Action>();
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for (Action action : visitor.getActions())
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), action))
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), _playerId, action))
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playableActions.add(action);
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for (Action action : stackedVisitor.getActions())
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), action))
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), _playerId, action))
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playableActions.add(action);
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_game.getUserFeedback().sendAwaitingDecision(_playerId,
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@@ -50,11 +50,11 @@ public class PlayersPlayPhaseActionsInOrderGameProcess implements GameProcess {
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List<Action> playableActions = new LinkedList<Action>();
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for (Action action : actions)
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), action))
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), playerId, action))
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playableActions.add(action);
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for (Action action : stackedVisitor.getActions())
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), action))
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if (_game.getModifiersQuerying().canPlayAction(_game.getGameState(), playerId, action))
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playableActions.add(action);
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_game.getUserFeedback().sendAwaitingDecision(playerId,
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