Fixing sanctuary rule and game not starting if there is finished game with the player.

This commit is contained in:
marcins78@gmail.com
2011-09-18 20:31:12 +00:00
parent 5d66af7e64
commit d000dbe72f
4 changed files with 6 additions and 6 deletions

View File

@@ -32,7 +32,7 @@ public class SanctuaryRule {
if (effectResult.getType() == EffectResult.Type.START_OF_TURN
&& game.getModifiersQuerying().hasKeyword(game.getGameState(), game.getGameState().getCurrentSite(), Keyword.SANCTUARY)) {
DefaultCostToEffectAction action = new DefaultCostToEffectAction(null, null, "Sanctuary healing");
action.addEffect(new HealCompanion(game.getGameState().getCurrentPlayerId(), action, 0));
action.addEffect(new HealCompanion(game.getGameState().getCurrentPlayerId(), action, 1));
return Collections.singletonList(action);
}
return null;

View File

@@ -142,7 +142,7 @@ public class HallServer extends AbstractServer {
visitor.visitTable(runningGame.getKey(), lotroGameMediator.getGameStatus(), lotroGameMediator.getPlayersPlaying());
}
String playerTable = getPlayerTable(participantId);
String playerTable = getNonFinishedPlayerTable(participantId);
if (playerTable != null) {
String gameId = _runningTables.get(playerTable);
if (gameId != null) {
@@ -153,7 +153,7 @@ public class HallServer extends AbstractServer {
}
}
public String getPlayerTable(String playerId) {
private String getNonFinishedPlayerTable(String playerId) {
for (Map.Entry<String, AwaitingTable> table : _awaitingTables.entrySet()) {
if (table.getValue().hasPlayer(playerId))
return table.getKey();
@@ -162,7 +162,7 @@ public class HallServer extends AbstractServer {
for (Map.Entry<String, String> runningTable : _runningTables.entrySet()) {
String gameId = runningTable.getValue();
LotroGameMediator lotroGameMediator = _lotroServer.getGameById(gameId);
if (lotroGameMediator != null)
if (lotroGameMediator != null && !lotroGameMediator.getGameStatus().equals("Finished"))
if (lotroGameMediator.getPlayersPlaying().contains(playerId))
return runningTable.getKey();
}

View File

@@ -37,7 +37,7 @@ import java.util.Set;
@Path("/")
public class ServerResource {
private static final Logger _logger = Logger.getLogger(ServerResource.class);
private boolean _test = true;
private boolean _test = false;
private HallServer _hallServer;
private LotroServer _lotroServer;

View File

@@ -8,7 +8,6 @@ Next priority:
25. Remove all non-essencial alerts, instead add warnings to chat panel.
13. Add dead/discard pile displays.
14. Add hand/deck card count displays.
19. Add filtering cards to deck-builder.
16. Add an option to watch an ongoing game (spectator).
24. The events that are played and cards affected should be shown to the players briefly using animations to make it
aestheticly pleasing.
@@ -48,3 +47,4 @@ with Filters.sameCard(...) filter.
29. Player registration and login.
32. Created tables do not disappear when the player closes the browser.
33. When a player stops responding during preparation time of the game, the game is not properly finished.
19. Add filtering cards to deck-builder.