Implementing LR#3: Mount Doom cannot be replaced
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@@ -270,37 +270,11 @@
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]
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effects: [
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{
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type: Trigger
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optional: false
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trigger: {
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type: constantlyCheck
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type: PermanentSiteModifier
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modifier: {
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type: CantReplaceSite
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filter: inSameRegion
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}
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requires: {
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type: not
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requires: {
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type: hasInZoneData
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filter: self
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}
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}
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effect: [
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{
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type: MemorizeInfo
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memory: used
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info: yes
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}
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{
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type: storeWhileInZone
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memory: used
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}
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{
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type: addModifier
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modifier: {
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type: cantReplaceSite
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filter: inSameRegion
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}
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until: endOfGame
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}
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]
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}
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]
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gametext: <b>Battleground</b>. <b>Mountain</b>. <b>Underground</b>. Until the end of the game, sites in this region cannot be replaced.
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