"Relentless Armies"
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package com.gempukku.lotro.cards.set20.fallenRealms;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* 1
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* Relentless Armies
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* Fallen Realms Condition • Support Area
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* Shadow: Remove (2) or discard this condition to heal an Easterling.
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*/
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public class Card20_134 extends AbstractPermanent {
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public Card20_134() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.FALLEN_REALMS, Zone.SUPPORT, "Relentless Armies");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 2)
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|| (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0) && PlayConditions.canSelfDiscard(self, game))) {
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ActivateCardAction action = new ActivateCardAction(self);
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List<Effect> possibleCosts = new LinkedList<Effect>();
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possibleCosts.add(
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new RemoveTwilightEffect(2));
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possibleCosts.add(
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new SelfDiscardEffect(self));
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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new ChooseAndHealCharactersEffect(action, playerId, Keyword.EASTERLING));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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