Easterling Grunt

This commit is contained in:
marcins78
2013-11-20 16:16:52 +00:00
parent 32f741209c
commit cd7556677b
2 changed files with 48 additions and 2 deletions

View File

@@ -465,6 +465,7 @@ var set20 = {
'20_474': 'http://lotrtcg.org/coreset/rohan/notadefeat.jpg',
'20_475': 'http://lotrtcg.org/coreset/shire/halflingdexterity.jpg',
'20_477': 'http://lotrtcg.org/coreset/shire/dimpleboffinbots(r1).jpg',
'20_478': 'http://www.lotrtcg.org/coreset/isengard/torturedandmutilated(r2).jpg',
'20_479': 'http://lotrtcg.org/coreset/shire/crossingthethreshold(r2).jpg'
'20_478': 'http://lotrtcg.org/coreset/isengard/torturedandmutilated(r2).jpg',
'20_479': 'http://lotrtcg.org/coreset/shire/crossingthethreshold(r2).jpg',
'20_480': 'http://lotrtcg.org/coreset/fallenrealms/easterlinggrunt(r3).jpg'
}

View File

@@ -0,0 +1,45 @@
package com.gempukku.lotro.cards.set20.fallenRealms;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* ❸ Easterling Grunt [Fal]
* Minion • Man
* Strength: 8 Vitality: 2 Roaming: 4
* Easterling.
* Each time this minion exerts, you may make him fierce until the regroup phase
* <p/>
* http://lotrtcg.org/coreset/fallenrealms/easterlinggrunt(r3).jpg
*/
public class Card20_480 extends AbstractMinion {
public Card20_480() {
super(3, 8, 2, 4, Race.MAN, Culture.FALLEN_REALMS, "Easterling Grunt");
addKeyword(Keyword.EASTERLING);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.forEachExerted(game, effectResult, self)) {
OptionalTriggerAction action =new OptionalTriggerAction(self);
action.appendEffect(
new AddUntilStartOfPhaseModifierEffect(
new KeywordModifier(self, self, Keyword.FIERCE), Phase.REGROUP));
return Collections.singletonList(action);
}
return null;
}
}