"Goblin Swarms"

This commit is contained in:
marcins78@gmail.com
2011-09-08 21:28:57 +00:00
parent c4c98df587
commit cd03b50746
5 changed files with 149 additions and 1 deletions

View File

@@ -18,7 +18,7 @@ import com.gempukku.lotro.logic.timing.results.WoundResult;
import java.util.List;
public class PlayConditions {
private static boolean nonPlayZone(Zone zone) {
public static boolean nonPlayZone(Zone zone) {
return zone != Zone.SHADOW_CHARACTERS && zone != Zone.SHADOW_SUPPORT
&& zone != Zone.FREE_SUPPORT && zone != Zone.FREE_CHARACTERS
&& zone != Zone.ATTACHED && zone != Zone.ADVENTURE_PATH;

View File

@@ -1,5 +1,6 @@
package com.gempukku.lotro.cards.effects;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.timing.UnrespondableEffect;
@@ -13,6 +14,11 @@ public class StackCardFromHandEffect extends UnrespondableEffect {
_stackOn = stackOn;
}
@Override
public boolean canPlayEffect(LotroGame game) {
return _card.getZone() == Zone.HAND;
}
@Override
public void playEffect(LotroGame game) {
game.getGameState().removeCardFromZone(_card);

View File

@@ -0,0 +1,48 @@
package com.gempukku.lotro.cards.effects;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.timing.UnrespondableEffect;
import java.util.List;
public class StackCardFromPlayEffect extends UnrespondableEffect {
private PhysicalCard _card;
private PhysicalCard _stackOn;
public StackCardFromPlayEffect(PhysicalCard card, PhysicalCard stackOn) {
_card = card;
_stackOn = stackOn;
}
@Override
public boolean canPlayEffect(LotroGame game) {
return !PlayConditions.nonPlayZone(_card.getZone());
}
@Override
public void playEffect(LotroGame game) {
game.getGameState().stopAffecting(_card);
game.getGameState().removeCardFromZone(_card);
GameState gameState = game.getGameState();
List<PhysicalCard> attachedCards = gameState.getAttachedCards(_card);
for (PhysicalCard attachedCard : attachedCards) {
gameState.stopAffecting(attachedCard);
gameState.removeCardFromZone(attachedCard);
gameState.addCardToZone(attachedCard, Zone.DISCARD);
}
List<PhysicalCard> stackedCards = gameState.getStackedCards(_card);
for (PhysicalCard stackedCard : stackedCards) {
gameState.removeCardFromZone(stackedCard);
gameState.addCardToZone(stackedCard, Zone.DISCARD);
}
game.getGameState().stackCard(_card, _stackOn);
}
}

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@@ -0,0 +1,88 @@
package com.gempukku.lotro.cards.set1.moria;
import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayPermanentAction;
import com.gempukku.lotro.cards.effects.ChooseArbitraryCardsEffect;
import com.gempukku.lotro.cards.effects.StackCardFromPlayEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.DefaultCostToEffectAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Fellowship of the Ring
* Side: Shadow
* Culture: Moria
* Twilight Cost: 1
* Type: Condition
* Game Text: Plays to your support area. Response: If your [MORIA] Orc wins a skirmish, discard cards and wounds on
* that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand.
*/
public class Card1_183 extends AbstractLotroCardBlueprint {
public Card1_183() {
super(Side.SHADOW, CardType.CONDITION, Culture.MORIA, "Goblin Swarms");
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
return PlayConditions.canPayForShadowCard(game, self, twilightModifier);
}
@Override
public Action getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
return new PlayPermanentAction(self, Zone.SHADOW_SUPPORT);
}
@Override
public int getTwilightCost() {
return 1;
}
@Override
public List<? extends Action> getPhaseActions(final String playerId, final LotroGame game, PhysicalCard self) {
if (PlayConditions.canPlayCardDuringPhase(game, Phase.SHADOW, self)
&& checkPlayRequirements(playerId, game, self, 0))
return Collections.singletonList(getPlayCardAction(playerId, game, self, 0));
List<PhysicalCard> stackedCards = game.getGameState().getStackedCards(self);
if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 0)
&& Filters.filter(stackedCards, game.getGameState(), game.getModifiersQuerying(), Filters.playable(game)).size() > 0) {
DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Play an Orc stacked here as if played from hand.");
action.addEffect(
new ChooseArbitraryCardsEffect(playerId, "Choose an Orc to play", stackedCards, Filters.playable(game), 1, 1) {
@Override
protected void cardsSelected(List<PhysicalCard> stackedOrcs) {
PhysicalCard stackedOrc = stackedOrcs.get(0);
game.getActionsEnvironment().addActionToStack(stackedOrc.getBlueprint().getPlayCardAction(playerId, game, stackedOrc, 0));
}
});
return Collections.singletonList(action);
}
return null;
}
@Override
public List<? extends Action> getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) {
if (PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.culture(Culture.MORIA), Filters.keyword(Keyword.ORC)))) {
List<PhysicalCard> shadowCharacters = game.getGameState().getSkirmish().getShadowCharacters();
final DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Stack winning MORIA Orc on this condition");
action.addEffect(
new ChooseActiveCardEffect(playerId, "Choose a MORIA Orc", Filters.culture(Culture.MORIA), Filters.keyword(Keyword.ORC), Filters.in(shadowCharacters)) {
@Override
protected void cardSelected(PhysicalCard moriaOrc) {
action.addEffect(new StackCardFromPlayEffect(moriaOrc, self));
}
});
return Collections.singletonList(action);
}
return null;
}
}

View File

@@ -37,6 +37,12 @@ public class DiscardCardFromPlayEffect extends UnrespondableEffect {
gameState.removeCardFromZone(attachedCard);
gameState.addCardToZone(attachedCard, Zone.DISCARD);
}
List<PhysicalCard> stackedCards = gameState.getStackedCards(_card);
for (PhysicalCard stackedCard : stackedCards) {
gameState.removeCardFromZone(stackedCard);
gameState.addCardToZone(stackedCard, Zone.DISCARD);
}
}
}
}