Fixed Above the Battlements test cases

This commit is contained in:
Christian 'ketura' McCarty
2025-04-01 21:35:08 -05:00
parent 5c793e2943
commit cb1d158d5a

View File

@@ -40,8 +40,8 @@ public class Card_07_262_Tests
* Twilight Cost: 0
* Type: Event
* Subtype: Shadow
* Game Text: Play a besieger stacked on a site you control or remove a burden
* to play a [sauron] Orc from your discard pile.
* Game Text: Play a besieger stacked on a site you control or
* remove a burden to play a [sauron] Orc from your discard pile.
*/
var scn = GetScenario();
@@ -68,8 +68,7 @@ public class Card_07_262_Tests
var pillager = scn.GetShadowCard("pillager");
var assassin = scn.GetShadowCard("assassin");
var battlements = scn.GetShadowCard("battlements");
scn.ShadowMoveCardToDiscard(assassin);
scn.ShadowMoveCardToHand(battlements);
scn.ShadowMoveCardToDiscard(assassin, battlements);
scn.StartGame();
@@ -79,6 +78,7 @@ public class Card_07_262_Tests
scn.ShadowTakeControlOfSite();
assertTrue(scn.IsSiteControlled(site1));
scn.StackCardsOn(site1, pillager);
scn.ShadowMoveCardToHand(battlements);
scn.SkipToSite(4);
scn.SetTwilight(20);
@@ -111,7 +111,7 @@ public class Card_07_262_Tests
var assassin = scn.GetShadowCard("assassin");
var battlements = scn.GetShadowCard("battlements");
scn.ShadowMoveCardToDiscard(assassin);
scn.ShadowMoveCardToHand(battlements, pillager);
scn.ShadowMoveCardToHand(pillager, battlements);
scn.StartGame();
@@ -135,7 +135,7 @@ public class Card_07_262_Tests
}
@Test
public void AbovetheBattlementCanPlayStackedBesiegerToPlaySauronOrcFromDiscard() throws DecisionResultInvalidException, CardNotFoundException {
public void AbovetheBattlementCanPlayStackedBesieger() throws DecisionResultInvalidException, CardNotFoundException {
//Pre-game setup
var scn = GetScenario();
@@ -144,8 +144,7 @@ public class Card_07_262_Tests
var pillager = scn.GetShadowCard("pillager");
var assassin = scn.GetShadowCard("assassin");
var battlements = scn.GetShadowCard("battlements");
scn.ShadowMoveCardToDiscard(assassin);
scn.ShadowMoveCardToHand(battlements);
scn.ShadowMoveCardToDiscard(assassin, battlements);
scn.StartGame();
@@ -155,6 +154,7 @@ public class Card_07_262_Tests
scn.ShadowTakeControlOfSite();
assertTrue(scn.IsSiteControlled(site1));
scn.StackCardsOn(site1, pillager);
scn.ShadowMoveCardToHand(battlements);
scn.SkipToSite(4);
scn.SetTwilight(20);
@@ -172,7 +172,7 @@ public class Card_07_262_Tests
scn.ShadowChooseMultipleChoiceOption("play");
assertEquals(Zone.SHADOW_CHARACTERS, pillager.getZone());
assertEquals(Zone.SHADOW_CHARACTERS, assassin.getZone());
assertEquals(Zone.DISCARD, assassin.getZone());
assertEquals(1, scn.GetBurdens());
}
}