"Bring Down the Wall"
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package com.gempukku.lotro.cards.set13.men;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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/**
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* Set: Bloodlines
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* Side: Shadow
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* Culture: Men
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* Twilight Cost: 1
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* Type: Event • Skirmish
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* Game Text: Spot a companion to make a [MEN] minion strength +1 for each wound on that companion.
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*/
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public class Card13_082 extends AbstractEvent {
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public Card13_082() {
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super(Side.SHADOW, 1, Culture.MEN, "Bring Down the Wall", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, CardType.COMPANION);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseActiveCardEffect(self, playerId, "Choose a companion", CardType.COMPANION) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard companion) {
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int wounds = game.getGameState().getWounds(companion);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, wounds, Culture.MEN, CardType.MINION));
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}
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});
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return action;
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}
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}
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