"Gollum"
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package com.gempukku.lotro.cards.set15.gollum;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Gollum
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* Twilight Cost: 2
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* Type: Minion
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* Strength: 0
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* Vitality: 4
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* Site: 3
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* Game Text: At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X
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* is the Ring-bearer’s strength.
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*/
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public class Card15_043 extends AbstractMinion {
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public Card15_043() {
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super(2, 0, 4, 3, null, Culture.GOLLUM, "Gollum", true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH)
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&& PlayConditions.canSpot(game, self, Filters.inSkirmish)) {
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int rbStr = game.getModifiersQuerying().getStrength(game.getGameState(),
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game.getGameState().getRingBearer(game.getGameState().getCurrentPlayerId()));
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, self, rbStr), Phase.SKIRMISH));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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