diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_043.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_043.java new file mode 100644 index 000000000..977d0eb0e --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set15/gollum/Card15_043.java @@ -0,0 +1,50 @@ +package com.gempukku.lotro.cards.set15.gollum; + +import com.gempukku.lotro.cards.AbstractMinion; +import com.gempukku.lotro.cards.PlayConditions; +import com.gempukku.lotro.cards.TriggerConditions; +import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Phase; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.actions.RequiredTriggerAction; +import com.gempukku.lotro.logic.modifiers.StrengthModifier; +import com.gempukku.lotro.logic.timing.EffectResult; + +import java.util.Collections; +import java.util.List; + +/** + * Set: The Hunters + * Side: Shadow + * Culture: Gollum + * Twilight Cost: 2 + * Type: Minion + * Strength: 0 + * Vitality: 4 + * Site: 3 + * Game Text: At the start of each skirmish involving Gollum, he is strength +X until the end of that skirmish, where X + * is the Ring-bearer’s strength. + */ +public class Card15_043 extends AbstractMinion { + public Card15_043() { + super(2, 0, 4, 3, null, Culture.GOLLUM, "Gollum", true); + } + + @Override + public List getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) { + if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH) + && PlayConditions.canSpot(game, self, Filters.inSkirmish)) { + int rbStr = game.getModifiersQuerying().getStrength(game.getGameState(), + game.getGameState().getRingBearer(game.getGameState().getCurrentPlayerId())); + RequiredTriggerAction action = new RequiredTriggerAction(self); + action.appendEffect( + new AddUntilEndOfPhaseModifierEffect( + new StrengthModifier(self, self, rbStr), Phase.SKIRMISH)); + return Collections.singletonList(action); + } + return null; + } +}