"Not Yet Vanquished"

This commit is contained in:
marcins78@gmail.com
2011-12-04 19:12:50 +00:00
parent a8fdd2baf9
commit c914758958

View File

@@ -0,0 +1,48 @@
package com.gempukku.lotro.cards.set11.gollum;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddBurdenEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Shadows
* Side: Shadow
* Culture: Gollum
* Twilight Cost: 0
* Type: Condition • Support Area
* Game Text: Each time a companion loses a fierce skirmish, you may exert Gollum to add a burden.
*/
public class Card11_048 extends AbstractPermanent {
public Card11_048() {
super(Side.SHADOW, 0, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Not Yet Vanquished", true);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.losesSkirmish(game, effectResult, CardType.COMPANION)
&& game.getGameState().isFierceSkirmishes()
&& PlayConditions.canExert(self, game, Filters.gollum)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.gollum));
action.appendEffect(
new AddBurdenEffect(self, 1));
return Collections.singletonList(action);
}
return null;
}
}