"Beaten Back"

This commit is contained in:
marcins78@gmail.com
2011-11-17 18:53:43 +00:00
parent c567e8cd63
commit c744bce746

View File

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package com.gempukku.lotro.cards.set10.sauron;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.cards.modifiers.evaluator.CountActiveEvaluator;
import com.gempukku.lotro.cards.modifiers.evaluator.MultiplyEvaluator;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
/**
* Set: Mount Doom
* Side: Shadow
* Culture: Sauron
* Twilight Cost: 1
* Type: Event • Skirmish
* Game Text: Make a [SAURON] minion strength +2 for each site you control. If you have initiative, that minion
* is fierce until the regroup phase.
*/
public class Card10_080 extends AbstractEvent {
public Card10_080() {
super(Side.SHADOW, 1, Culture.SAURON, "Beaten Back", Phase.SKIRMISH);
}
@Override
public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
final PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose a SAURON minion", Culture.SAURON, CardType.MINION) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard card) {
action.appendEffect(
new AddUntilEndOfPhaseModifierEffect(
new StrengthModifier(self, card, null, new MultiplyEvaluator(2, new CountActiveEvaluator(Filters.siteControlled(playerId)))), Phase.SKIRMISH));
if (PlayConditions.hasInitiative(game, Side.SHADOW))
action.appendEffect(
new AddUntilStartOfPhaseModifierEffect(
new KeywordModifier(self, card, Keyword.FIERCE), Phase.REGROUP));
}
});
return action;
}
}