- Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played.
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@@ -84,8 +84,10 @@ public class PlayEventAction extends AbstractCostToEffectAction {
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if (!_cardRemoved) {
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_cardRemoved = true;
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game.getGameState().sendMessage(_eventPlayed.getOwner() + " plays " + GameUtils.getCardLink(_eventPlayed) + " from " + _eventPlayed.getZone().getHumanReadable());
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boolean fromHand = (_eventPlayed.getZone() == Zone.HAND);
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game.getGameState().removeCardsFromZone(_eventPlayed.getOwner(), Collections.singleton(_eventPlayed));
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game.getGameState().addCardToZone(game, _eventPlayed, Zone.VOID);
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if (fromHand)
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game.getGameState().addCardToZone(game, _eventPlayed, Zone.VOID);
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game.getGameState().eventPlayed(_eventPlayed);
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}
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@@ -84,8 +84,10 @@ public class PlayPermanentAction extends AbstractCostToEffectAction {
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if (!_cardRemoved) {
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_cardRemoved = true;
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boolean fromHand = (_permanentPlayed.getZone() == Zone.HAND);
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game.getGameState().removeCardsFromZone(_permanentPlayed.getOwner(), Collections.singleton(_permanentPlayed));
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game.getGameState().addCardToZone(game, _permanentPlayed, Zone.VOID);
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if (fromHand)
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game.getGameState().addCardToZone(game, _permanentPlayed, Zone.VOID);
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}
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if (!_discountResolved) {
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@@ -9,6 +9,7 @@
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- "Terrible and Evil" exerts Gandalf X times now, rather than only once.
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- If there is more than one minion assigned to a character (but not yet skirmishing) and one of the minion gets removed
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from skirmish (for example - killed), the assignment should not be cancelled.
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- Cards played from other zones than hand should not count for initiative (as if in hand), while they are being played.
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<b>20 Nov. 2011</b>
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- "Sauron" no longer has his twilight cost reduced by the twilight pool size, instead of burdens spotted.
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