"Threshold of Shadow"
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package com.gempukku.lotro.cards.set1.wraith;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.modifiers.StrengthModifier;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Event
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* Game Text: Skirmish: Make a Nazgul strength +2 (or +4 if you spot 5 burdens).
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*/
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public class Card1_227 extends AbstractEvent {
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public Card1_227() {
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super(Side.SHADOW, Culture.WRAITH, "Threshold of Shadow", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, final LotroGame game, PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.addEffect(
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new ChooseActiveCardEffect(playerId, "Choose a Nazgul", Filters.keyword(Keyword.NAZGUL)) {
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@Override
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protected void cardSelected(PhysicalCard nazgul) {
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int bonus = (game.getGameState().getBurdens(game.getGameState().getCurrentPlayerId()) >= 5) ? 4 : 2;
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action.addEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, Filters.sameCard(nazgul), bonus)));
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}
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});
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return action;
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}
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@Override
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public int getTwilightCost() {
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return 1;
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}
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}
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