"Black Breath"

This commit is contained in:
marcins78
2013-02-04 16:39:45 +00:00
parent 3649c4aa91
commit c44acaa731

View File

@@ -0,0 +1,56 @@
package com.gempukku.lotro.cards.set20.wraith;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.TransferPermanentEffect;
import com.gempukku.lotro.cards.modifiers.CantHealModifier;
import com.gempukku.lotro.cards.modifiers.CantRemoveBurdensModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.modifiers.GameHasCondition;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* 1
* Black Breath
* Ringwraith Condition • Support Area
* Skirmish: Transfer this condition from your support area to a character skirmishing a Nazgul.
* Burdens and wounds may not be removed from bearer.
*/
public class Card20_285 extends AbstractPermanent {
public Card20_285() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Black Breath");
}
@Override
public List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
&& self.getZone() == Zone.SUPPORT
&& PlayConditions.isActive(game, Filters.character, Filters.inSkirmishAgainst(Race.NAZGUL))) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendEffect(
new TransferPermanentEffect(self, game.getGameState().getSkirmish().getFellowshipCharacter()));
return Collections.singletonList(action);
}
return null;
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new CantHealModifier(self, Filters.hasAttached(self)));
modifiers.add(
new CantRemoveBurdensModifier(self,
new GameHasCondition(Filters.ringBearer, Filters.hasAttached(self)), Filters.any));
return modifiers;
}
}