"Uruk Dominator"

This commit is contained in:
marcins78@gmail.com
2011-12-14 16:26:22 +00:00
parent 9f74ebee5b
commit c27cad9811

View File

@@ -0,0 +1,58 @@
package com.gempukku.lotro.cards.set12.uruk_hai;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.ForEachYouSpotEffect;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: Black Rider
* Side: Shadow
* Culture: Uruk-hai
* Twilight Cost: 4
* Type: Minion • Uruk-Hai
* Strength: 8
* Vitality: 3
* Site: 5
* Game Text: Damage +1. Skirmish: Exert this minion to make it strength +1 for each [URUK-HAI] Uruk-hai you spot (or +2
* for each if you can spot a companion who has resistance 3 or less).
*/
public class Card12_152 extends AbstractMinion {
public Card12_152() {
super(4, 8, 3, 5, Race.URUK_HAI, Culture.URUK_HAI, "Uruk Dominator", true);
addKeyword(Keyword.DAMAGE, 1);
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, final LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
&& PlayConditions.canSelfExert(self, game)) {
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(self));
action.appendEffect(
new ForEachYouSpotEffect(playerId, Culture.URUK_HAI, Race.URUK_HAI) {
@Override
protected void spottedCards(int spotCount) {
int bonus = PlayConditions.canSpot(game, CardType.COMPANION, Filters.maxResistance(3)) ? 2 * spotCount : spotCount;
action.appendEffect(
new AddUntilEndOfPhaseModifierEffect(
new StrengthModifier(self, self, bonus), Phase.SKIRMISH));
}
});
return Collections.singletonList(action);
}
return null;
}
}