"Troop of Haradrim"
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package com.gempukku.lotro.cards.set7.raider;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.modifiers.conditions.MinThreatCondition;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Raider
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* Twilight Cost: 5
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* Type: Minion • Man
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* Strength: 10
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* Vitality: 3
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* Site: 4
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* Game Text: Southron. While you can spot 2 threats, this minion is an archer. While you can spot 3 threats, this
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* minion is fierce. While you can spot 4 threats, this minion is damage +1.
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*/
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public class Card7_172 extends AbstractMinion {
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public Card7_172() {
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super(5, 10, 3, 4, Race.MAN, Culture.RAIDER, "Troop of Haradrim");
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addKeyword(Keyword.SOUTHRON);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new KeywordModifier(self, self, new MinThreatCondition(2), Keyword.ARCHER, 1));
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modifiers.add(
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new KeywordModifier(self, self, new MinThreatCondition(3), Keyword.FIERCE, 1));
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modifiers.add(
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new KeywordModifier(self, self, new MinThreatCondition(4), Keyword.DAMAGE, 1));
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return modifiers;
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}
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}
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