"Elf Army"

This commit is contained in:
PhallenCassidy
2016-12-04 01:16:54 -05:00
committed by GitHub
parent 499eac50b3
commit bcc4b664cf

View File

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package com.gempukku.lotro.cards.set31.elven;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.DiscardBottomCardFromDeckEffect;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.cards.modifiers.AllyParticipatesInArcheryFireAndSkirmishesModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: The Short Rest
* Side: Free
* Culture: Elven
* Twilight Cost: 3
* Type: Ally • Home 5 • Elf
* Strength: 7
* Vitality: 4
* Site: 5
* Game Text: Archer. Maneuver: If you can spot more minions than companions, exert Elf Army to allow it
* to participate in archery fire and skirmishes until the regroup phase.
*/
public class Card31_008 extends AbstractAlly {
public Card31_008() {
super(3, Block.HOBBIT, 5, 7, 4, Race.ELF, Culture.ELVEN, "Elf Army", null, true);
addKeyword(Keyword.ARCHER);
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
&& PlayConditions.canSelfExert(self, game)
&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.MINION) > Filters.countActive(game.getGameState(), game.getModifiersQuerying(), CardType.COMPANION)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(new SelfExertEffect(action, self));
action.appendEffect(
new AddUntilStartOfPhaseModifierEffect(
new AllyParticipatesInArcheryFireAndSkirmishesModifier(self, self), Phase.REGROUP));
return Collections.singletonList(action);
}
return null;
}
}