Trying to fix the damned cards attached to cards.
This commit is contained in:
@@ -5,11 +5,12 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.DiscardUtils;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class PutCardFromPlayOnBottomOfDeckEffect extends AbstractEffect {
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@@ -27,27 +28,25 @@ public class PutCardFromPlayOnBottomOfDeckEffect extends AbstractEffect {
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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if (isPlayableInFull(game)) {
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final List<PhysicalCard> attachedCards = game.getGameState().getAttachedCards(_physicalCard);
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final List<PhysicalCard> stackedCards = game.getGameState().getStackedCards(_physicalCard);
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Set<PhysicalCard> discardedCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> toGoToDiscardCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> removedFromZone = new HashSet<PhysicalCard>();
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removedFromZone.add(_physicalCard);
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removedFromZone.addAll(attachedCards);
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removedFromZone.addAll(stackedCards);
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DiscardUtils.cardsToChangeZones(game.getGameState(), Collections.singleton(_physicalCard), discardedCards, toGoToDiscardCards);
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GameState gameState = game.getGameState();
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gameState.removeCardsFromZone(_physicalCard.getOwner(), removedFromZone);
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Set<PhysicalCard> removeFromPlay = new HashSet<PhysicalCard>(toGoToDiscardCards);
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removeFromPlay.add(_physicalCard);
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gameState.removeCardsFromZone(_physicalCard.getOwner(), removeFromPlay);
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gameState.putCardOnBottomOfDeck(_physicalCard);
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for (PhysicalCard attachedCard : attachedCards) {
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gameState.addCardToZone(game, attachedCard, Zone.DISCARD);
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for (PhysicalCard discardedCard : discardedCards) {
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game.getActionsEnvironment().emitEffectResult(
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new DiscardCardsFromPlayResult(attachedCard));
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new DiscardCardsFromPlayResult(discardedCard));
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}
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for (PhysicalCard stackedCard : stackedCards)
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gameState.addCardToZone(game, stackedCard, Zone.DISCARD);
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for (PhysicalCard toGoToDiscardCard : toGoToDiscardCards)
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gameState.addCardToZone(game, toGoToDiscardCard, Zone.DISCARD);
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gameState.sendMessage(_physicalCard.getOwner() + " puts " + GameUtils.getCardLink(_physicalCard) + " from play on the bottom of deck");
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@@ -5,11 +5,12 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.DiscardUtils;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class PutCardFromPlayOnTopOfDeckEffect extends AbstractEffect {
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@@ -27,27 +28,25 @@ public class PutCardFromPlayOnTopOfDeckEffect extends AbstractEffect {
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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if (isPlayableInFull(game)) {
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final List<PhysicalCard> attachedCards = game.getGameState().getAttachedCards(_physicalCard);
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final List<PhysicalCard> stackedCards = game.getGameState().getStackedCards(_physicalCard);
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Set<PhysicalCard> discardedCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> toGoToDiscardCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> removedFromZone = new HashSet<PhysicalCard>();
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removedFromZone.add(_physicalCard);
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removedFromZone.addAll(attachedCards);
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removedFromZone.addAll(stackedCards);
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DiscardUtils.cardsToChangeZones(game.getGameState(), Collections.singleton(_physicalCard), discardedCards, toGoToDiscardCards);
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GameState gameState = game.getGameState();
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gameState.removeCardsFromZone(_physicalCard.getOwner(), removedFromZone);
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Set<PhysicalCard> removeFromPlay = new HashSet<PhysicalCard>(toGoToDiscardCards);
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removeFromPlay.add(_physicalCard);
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gameState.removeCardsFromZone(_physicalCard.getOwner(), removeFromPlay);
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gameState.putCardOnTopOfDeck(_physicalCard);
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for (PhysicalCard attachedCard : attachedCards) {
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gameState.addCardToZone(game, attachedCard, Zone.DISCARD);
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for (PhysicalCard discardedCard : discardedCards) {
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game.getActionsEnvironment().emitEffectResult(
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new DiscardCardsFromPlayResult(attachedCard));
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new DiscardCardsFromPlayResult(discardedCard));
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}
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for (PhysicalCard stackedCard : stackedCards)
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gameState.addCardToZone(game, stackedCard, Zone.DISCARD);
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for (PhysicalCard toGoToDiscardCard : toGoToDiscardCards)
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gameState.addCardToZone(game, toGoToDiscardCard, Zone.DISCARD);
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gameState.sendMessage(_physicalCard.getOwner() + " puts " + GameUtils.getCardLink(_physicalCard) + " from play on the top of deck");
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@@ -8,6 +8,7 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.DiscardUtils;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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@@ -16,7 +17,6 @@ import com.gempukku.lotro.logic.timing.results.ReturnCardsToHandResult;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class ReturnCardsToHandEffect extends AbstractEffect {
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@@ -52,40 +52,31 @@ public class ReturnCardsToHandEffect extends AbstractEffect {
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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Collection<PhysicalCard> cardsToReturnToHand = Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), _filter);
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GameState gameState = game.getGameState();
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Collection<PhysicalCard> cardsToReturnToHand = Filters.filterActive(gameState, game.getModifiersQuerying(), _filter);
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// Preparation, figure out, what's going where...
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Set<PhysicalCard> discardedFromPlay = new HashSet<PhysicalCard>();
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Set<PhysicalCard> removedFromZone = new HashSet<PhysicalCard>();
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Set<PhysicalCard> toGoToDiscardCards = new HashSet<PhysicalCard>();
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for (PhysicalCard card : cardsToReturnToHand) {
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final List<PhysicalCard> attachedCards = game.getGameState().getAttachedCards(card);
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DiscardUtils.cardsToChangeZones(gameState, cardsToReturnToHand, discardedFromPlay, toGoToDiscardCards);
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discardedFromPlay.addAll(attachedCards);
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removedFromZone.add(card);
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removedFromZone.addAll(attachedCards);
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removedFromZone.addAll(game.getGameState().getStackedCards(card));
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}
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discardedFromPlay.removeAll(cardsToReturnToHand);
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// Now do the actual things
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GameState gameState = game.getGameState();
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Set<PhysicalCard> cardsToRemoveFromZones = new HashSet<PhysicalCard>(toGoToDiscardCards);
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cardsToRemoveFromZones.addAll(cardsToReturnToHand);
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// Remove from their zone
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gameState.removeCardsFromZone(_source.getOwner(), removedFromZone);
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gameState.removeCardsFromZone(_source.getOwner(), cardsToRemoveFromZones);
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// Add cards to hand
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for (PhysicalCard card : cardsToReturnToHand)
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gameState.addCardToZone(game, card, Zone.HAND);
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// Add discarded to discard
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for (PhysicalCard card : discardedFromPlay)
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for (PhysicalCard card : toGoToDiscardCards)
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gameState.addCardToZone(game, card, Zone.DISCARD);
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if (_source != null && cardsToReturnToHand.size() > 0)
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game.getGameState().sendMessage(GameUtils.getCardLink(_source) + " returns " + getAppendedNames(cardsToReturnToHand) + " to hand");
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gameState.sendMessage(GameUtils.getCardLink(_source) + " returns " + getAppendedNames(cardsToReturnToHand) + " to hand");
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for (PhysicalCard discardedCard : discardedFromPlay)
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game.getActionsEnvironment().emitEffectResult(new DiscardCardsFromPlayResult(discardedCard));
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@@ -4,6 +4,7 @@ import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.DiscardUtils;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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@@ -51,19 +52,15 @@ public class ShuffleCardsFromPlayIntoDeckEffect extends AbstractEffect {
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for (PhysicalCard card : _cards) {
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if (card.getZone().isInPlay()) {
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toShuffleIn.add(card);
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goingToDiscard.addAll(game.getGameState().getStackedCards(card));
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goingToDiscard.addAll(game.getGameState().getAttachedCards(card));
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discardedFromPlay.addAll(game.getGameState().getAttachedCards(card));
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}
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}
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Set<PhysicalCard> removeFromPlay = new HashSet<PhysicalCard>();
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removeFromPlay.addAll(toShuffleIn);
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removeFromPlay.addAll(goingToDiscard);
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if (toShuffleIn.size() > 0) {
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DiscardUtils.cardsToChangeZones(game.getGameState(), toShuffleIn, discardedFromPlay, goingToDiscard);
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Set<PhysicalCard> removeFromPlay = new HashSet<PhysicalCard>(goingToDiscard);
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removeFromPlay.addAll(toShuffleIn);
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game.getGameState().removeCardsFromZone(_source.getOwner(), removeFromPlay);
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game.getGameState().shuffleCardsIntoDeck(toShuffleIn, _playerDeck);
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@@ -5,12 +5,13 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.DiscardUtils;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class StackCardFromPlayEffect extends AbstractEffect {
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@@ -42,31 +43,25 @@ public class StackCardFromPlayEffect extends AbstractEffect {
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if (isPlayableInFull(game)) {
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GameState gameState = game.getGameState();
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List<PhysicalCard> attachedCards = gameState.getAttachedCards(_card);
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List<PhysicalCard> stackedCards = gameState.getStackedCards(_card);
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Set<PhysicalCard> discardedFromPlayCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> toMoveToDiscardCards = new HashSet<PhysicalCard>();
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// Then remove from zones (card, attached and stacked on it)
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Set<PhysicalCard> discardedCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> cardsToRemove = new HashSet<PhysicalCard>();
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cardsToRemove.add(_card);
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cardsToRemove.addAll(attachedCards);
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discardedCards.addAll(attachedCards);
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cardsToRemove.addAll(stackedCards);
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DiscardUtils.cardsToChangeZones(gameState, Collections.singleton(_card), discardedFromPlayCards, toMoveToDiscardCards);
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gameState.removeCardsFromZone(_card.getOwner(), cardsToRemove);
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Set<PhysicalCard> removeFromPlay = new HashSet<PhysicalCard>(toMoveToDiscardCards);
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removeFromPlay.add(_card);
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gameState.removeCardsFromZone(_card.getOwner(), removeFromPlay);
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// And put them in new zones (attached and stacked to discard, the card gets stacked on)
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for (PhysicalCard attachedCard : attachedCards)
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for (PhysicalCard attachedCard : toMoveToDiscardCards)
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gameState.addCardToZone(game, attachedCard, Zone.DISCARD);
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for (PhysicalCard stackedCard : stackedCards)
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gameState.addCardToZone(game, stackedCard, Zone.DISCARD);
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game.getGameState().sendMessage(GameUtils.getCardLink(_card) + " is stacked on " + GameUtils.getCardLink(_stackOn));
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game.getGameState().stackCard(game, _card, _stackOn);
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// Send the result (attached cards get discarded)
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for (PhysicalCard discardedCard : discardedCards)
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for (PhysicalCard discardedCard : discardedFromPlayCards)
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game.getActionsEnvironment().emitEffectResult(new DiscardCardsFromPlayResult(discardedCard));
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return new FullEffectResult(true, true);
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@@ -40,6 +40,7 @@ public class TransferToSupportEffect extends AbstractEffect {
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Set<PhysicalCard> transferredCards = new HashSet<PhysicalCard>();
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transferredCards.add(_card);
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final List<PhysicalCard> attachedCards = game.getGameState().getAttachedCards(_card);
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transferredCards.addAll(attachedCards);
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@@ -10,8 +10,6 @@ import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import java.util.List;
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/**
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* Set: Mines of Moria
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* Side: Free
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@@ -29,16 +27,9 @@ public class Card2_027 extends AbstractOldEvent {
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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if (!super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile))
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return false;
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PhysicalCard gandalf = Filters.findFirstActive(game.getGameState(), game.getModifiersQuerying(), Filters.gandalf);
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List<PhysicalCard> attachedToGandalf = game.getGameState().getAttachedCards(gandalf);
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if (gandalf != null
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&& PlayConditions.canExert(self, game, 2, Filters.sameCard(gandalf))
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&& Filters.filter(attachedToGandalf, game.getGameState(), game.getModifiersQuerying(), PossessionClass.STAFF).size() > 0)
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return true;
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return false;
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canDiscardFromPlay(self, game, PossessionClass.STAFF, Filters.attachedTo(Filters.gandalf))
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&& PlayConditions.canExert(self, game, 2, Filters.gandalf);
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}
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@Override
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@@ -13,7 +13,6 @@ import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class DiscardCardsFromPlayEffect extends AbstractPreventableCardEffect {
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@@ -74,17 +73,10 @@ public class DiscardCardsFromPlayEffect extends AbstractPreventableCardEffect {
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GameState gameState = game.getGameState();
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for (PhysicalCard card : cards) {
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discardedCards.add(card);
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toMoveFromZoneToDiscard.add(card);
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DiscardUtils.cardsToChangeZones(gameState, cards, discardedCards, toMoveFromZoneToDiscard);
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List<PhysicalCard> attachedCards = gameState.getAttachedCards(card);
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discardedCards.addAll(attachedCards);
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toMoveFromZoneToDiscard.addAll(attachedCards);
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List<PhysicalCard> stackedCards = gameState.getStackedCards(card);
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toMoveFromZoneToDiscard.addAll(stackedCards);
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}
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discardedCards.addAll(cards);
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toMoveFromZoneToDiscard.addAll(cards);
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String sourcePlayer = null;
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if (_source != null)
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@@ -0,0 +1,30 @@
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package com.gempukku.lotro.logic.effects;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import java.util.Collection;
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import java.util.List;
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public class DiscardUtils {
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public static void cardsToChangeZones(GameState gameState, Collection<PhysicalCard> movingCards, Collection<PhysicalCard> discardedCards, Collection<PhysicalCard> toMoveToDiscard) {
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for (PhysicalCard card : movingCards) {
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cardsToChangeZones(gameState, movingCards, card, discardedCards, toMoveToDiscard);
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}
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}
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private static void cardsToChangeZones(GameState gameState, Collection<PhysicalCard> movingCards, PhysicalCard card, Collection<PhysicalCard> discardedCards, Collection<PhysicalCard> toMoveToDiscard) {
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List<PhysicalCard> attachedCards = gameState.getAttachedCards(card);
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for (PhysicalCard attachedCard : attachedCards) {
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if (!movingCards.contains(attachedCard)) {
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discardedCards.add(attachedCard);
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toMoveToDiscard.add(attachedCard);
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cardsToChangeZones(gameState, movingCards, attachedCard, discardedCards, toMoveToDiscard);
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}
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}
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List<PhysicalCard> stackedCards = gameState.getStackedCards(card);
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for (PhysicalCard stackedCard : stackedCards)
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toMoveToDiscard.add(stackedCard);
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}
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}
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@@ -85,17 +85,11 @@ public class KillEffect extends AbstractSuccessfulEffect {
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discardedCards.add(card);
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toAddToDiscard.add(card);
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}
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List<PhysicalCard> attachedCards = gameState.getAttachedCards(card);
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discardedCards.addAll(attachedCards);
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toRemoveFromZone.addAll(attachedCards);
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toAddToDiscard.addAll(attachedCards);
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List<PhysicalCard> stackedCards = gameState.getStackedCards(card);
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toRemoveFromZone.addAll(stackedCards);
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toAddToDiscard.addAll(stackedCards);
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}
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DiscardUtils.cardsToChangeZones(gameState, toBeKilled, discardedCards, toAddToDiscard);
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toRemoveFromZone.addAll(toAddToDiscard);
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gameState.removeCardsFromZone(null, toRemoveFromZone);
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for (PhysicalCard deadCard : toAddToDeadPile)
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@@ -104,21 +98,12 @@ public class KillEffect extends AbstractSuccessfulEffect {
|
||||
for (PhysicalCard discardedCard : toAddToDiscard)
|
||||
gameState.addCardToZone(game, discardedCard, Zone.DISCARD);
|
||||
|
||||
if (killedCards.size() > 0 && discardedCards.size() > 0) {
|
||||
if (killedCards.size() > 0)
|
||||
game.getActionsEnvironment().emitEffectResult(new KilledResult(killedCards, _cause));
|
||||
for (PhysicalCard killedCard : killedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new ForEachKilledResult(killedCard, _cause));
|
||||
for (PhysicalCard discardedCard : discardedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new DiscardCardsFromPlayResult(discardedCard));
|
||||
for (PhysicalCard killedCard : killedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new ForEachKilledResult(killedCard, _cause));
|
||||
for (PhysicalCard discardedCard : discardedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new DiscardCardsFromPlayResult(discardedCard));
|
||||
|
||||
} else if (killedCards.size() > 0) {
|
||||
game.getActionsEnvironment().emitEffectResult(new KilledResult(killedCards, _cause));
|
||||
for (PhysicalCard killedCard : killedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new ForEachKilledResult(killedCard, _cause));
|
||||
} else if (discardedCards.size() > 0) {
|
||||
for (PhysicalCard discardedCard : discardedCards)
|
||||
game.getActionsEnvironment().emitEffectResult(new DiscardCardsFromPlayResult(discardedCard));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user