The "+" button in user stats should be slimmer.

This commit is contained in:
marcins78@gmail.com
2011-12-08 15:09:07 +00:00
parent 727fb50fe4
commit bb4b3f9378
2 changed files with 37 additions and 32 deletions

View File

@@ -283,6 +283,11 @@ body {
padding: .2em .5em;
}
.ui-button-text-only.slimButton .ui-button-text {
font-size: 70%;
padding: .2em .5em;
}
.ui-tabs .ui-tabs-panel.slimPanel {
padding: 4px;
}

View File

@@ -236,7 +236,7 @@ var GempLotrGameUI = Class.extend({
$("#main").append(this.gameStateElem);
for (var i = 0; i < this.allPlayerIds.length; i++) {
var showBut = $("<div>+</div>").button().click(
var showBut = $("<div class='slimButton'>+</div>").button().click(
(
function(playerIndex) {
return function() {
@@ -485,21 +485,21 @@ var GempLotrGameUI = Class.extend({
initializeDialogs: function() {
this.smallDialog = $("<div></div>")
.dialog({
autoOpen: false,
closeOnEscape: false,
resizable: false,
width: 400,
height: 200
});
autoOpen: false,
closeOnEscape: false,
resizable: false,
width: 400,
height: 200
});
this.cardActionDialog = $("<div></div>")
.dialog({
autoOpen: false,
closeOnEscape: false,
resizable: true,
width: 600,
height: 300
});
autoOpen: false,
closeOnEscape: false,
resizable: true,
width: 600,
height: 300
});
var that = this;
@@ -514,11 +514,11 @@ var GempLotrGameUI = Class.extend({
this.infoDialog = $("<div></div>")
.dialog({
autoOpen: false,
closeOnEscape: true,
resizable: false,
title: "Card information"
});
autoOpen: false,
closeOnEscape: true,
resizable: false,
title: "Card information"
});
var swipeOptions = {
threshold: 20,
@@ -989,12 +989,12 @@ var GempLotrGameUI = Class.extend({
if (!this.replayMode) {
this.smallDialog.dialog("option", "buttons",
{
"OK": function() {
$(this).dialog("close");
that.decisionFunction(id, $("#integerDecision").val());
}
});
{
"OK": function() {
$(this).dialog("close");
that.decisionFunction(id, $("#integerDecision").val());
}
});
}
$("#integerDecision").SpinnerControl({ type: 'range',
@@ -1030,12 +1030,12 @@ var GempLotrGameUI = Class.extend({
if (!this.replayMode) {
this.smallDialog.dialog("option", "buttons",
{
"OK": function() {
$(this).dialog("close");
that.decisionFunction(id, $("#multipleChoiceDecision").val());
}
});
{
"OK": function() {
$(this).dialog("close");
that.decisionFunction(id, $("#multipleChoiceDecision").val());
}
});
}
this.smallDialog.dialog("open");
@@ -1399,8 +1399,8 @@ var GempLotrGameUI = Class.extend({
$(div).find('LI.hover').removeClass('hover');
$(this).parent().addClass('hover');
}).mouseout(function() {
$(div).find('LI.hover').removeClass('hover');
});
$(div).find('LI.hover').removeClass('hover');
});
var getRidOfContextMenu = function() {
$(div).remove();