"Corsair Grappling Hook"

This commit is contained in:
marcins78@gmail.com
2012-03-07 12:21:35 +00:00
parent d4dcd9a769
commit b96a7fc33d
3 changed files with 86 additions and 9 deletions

View File

@@ -1,6 +1,6 @@
package com.gempukku.lotro.cards.set18.men;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.ReinforceTokenEffect;
@@ -11,6 +11,8 @@ import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
@@ -26,9 +28,9 @@ import java.util.List;
* Game Text: Bearer must be a [MEN] minion. Skirmish: Remove (3) to reinforce a [MEN] token and make bearer fierce
* until the regroup phase.
*/
public class Card18_060 extends AbstractAttachableFPPossession {
public class Card18_060 extends AbstractAttachable {
public Card18_060() {
super(1, 2, 0, Culture.MEN, PossessionClass.HAND_WEAPON, "Corsair Boarding Axe");
super(Side.SHADOW, CardType.POSSESSION, 1, Culture.MEN, PossessionClass.HAND_WEAPON, "Corsair Boarding Axe");
}
@Override
@@ -37,7 +39,12 @@ public class Card18_060 extends AbstractAttachableFPPossession {
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
public Modifier getAlwaysOnModifier(PhysicalCard self) {
return new StrengthModifier(self, Filters.hasAttached(self), 2);
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 3)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(

View File

@@ -1,6 +1,6 @@
package com.gempukku.lotro.cards.set18.men;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.TakeControlOfASiteEffect;
@@ -11,9 +11,11 @@ import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
@@ -26,9 +28,9 @@ import java.util.List;
* Game Text: Bearer must be a [MEN] minion. Bearer is an archer. Each time a companion is killed during
* the archery phase, you may control a site.
*/
public class Card18_061 extends AbstractAttachableFPPossession {
public class Card18_061 extends AbstractAttachable {
public Card18_061() {
super(2, 1, 0, Culture.MEN, PossessionClass.RANGED_WEAPON, "Corsair Bow");
super(Side.SHADOW, CardType.POSSESSION, 2, Culture.MEN, PossessionClass.RANGED_WEAPON, "Corsair Bow");
}
@Override
@@ -37,9 +39,13 @@ public class Card18_061 extends AbstractAttachableFPPossession {
}
@Override
protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
return Collections.singletonList(
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self), 1));
modifiers.add(
new KeywordModifier(self, Filters.hasAttached(self), Keyword.ARCHER));
return modifiers;
}
@Override

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@@ -0,0 +1,64 @@
package com.gempukku.lotro.cards.set18.men;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ReinforceTokenEffect;
import com.gempukku.lotro.cards.effects.TakeControlOfASiteEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Treachery & Deceit
* Side: Shadow
* Culture: Men
* Twilight Cost: 2
* Type: Possession • Hand Weapon
* Strength: +1
* Game Text: Bearer must be a [MEN] minion. When you play this possession you may reinforce a [MEN] token twice.
* Each time a companion is killed during a skirmish phase, you may control a site.
*/
public class Card18_062 extends AbstractAttachable {
public Card18_062() {
super(Side.SHADOW, CardType.POSSESSION, 2, Culture.MEN, PossessionClass.HAND_WEAPON, "Corsair Grappling Hook");
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.and(Culture.MEN, CardType.MINION);
}
@Override
public Modifier getAlwaysOnModifier(PhysicalCard self) {
return new StrengthModifier(self, Filters.hasAttached(self), 1);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.played(game, effectResult, self)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new ReinforceTokenEffect(self, playerId, Token.MEN));
action.appendEffect(
new ReinforceTokenEffect(self, playerId, Token.MEN));
return Collections.singletonList(action);
}
if (TriggerConditions.forEachKilled(game, effectResult, CardType.COMPANION)
&& PlayConditions.isPhase(game, Phase.SKIRMISH)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new TakeControlOfASiteEffect(self, playerId));
return Collections.singletonList(action);
}
return null;
}
}