"Orc Butchery"

This commit is contained in:
marcins78@gmail.com
2011-09-10 20:52:21 +00:00
parent e548b9e22a
commit b7c0530886

View File

@@ -0,0 +1,55 @@
package com.gempukku.lotro.cards.set1.sauron;
import com.gempukku.lotro.cards.AbstractResponseEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.DiscardTopCardFromDeckEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.game.state.Skirmish;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.KillResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Fellowship of the Ring
* Side: Shadow
* Culture: Sauron
* Twilight Cost: 0
* Type: Event
* Game Text: Response: If a companion is killed by a [SAURON] Orc, the Free Peoples player must discard 3 cards from
* the top of his draw deck for each card in the dead pile.
*/
public class Card1_265 extends AbstractResponseEvent {
public Card1_265() {
super(Side.SHADOW, Culture.SAURON, "Orc Butchery");
}
@Override
public int getTwilightCost() {
return 0;
}
@Override
public List<? extends Action> getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.canPlayCardDuringPhase(game, (Phase) null, self)) {
Skirmish skirmish = game.getGameState().getSkirmish();
if (effectResult.getType() == EffectResult.Type.KILL
&& ((KillResult) effectResult).getKilledCard().getBlueprint().getCardType() == CardType.COMPANION
&& skirmish != null
&& Filters.filter(skirmish.getShadowCharacters(), game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.SAURON), Filters.keyword(Keyword.ORC)).size() > 0) {
PlayEventAction action = new PlayEventAction(self);
int deadPileCount = game.getGameState().getDeadPile(game.getGameState().getCurrentPlayerId()).size();
for (int i = 0; i < deadPileCount * 3; i++)
action.addEffect(new DiscardTopCardFromDeckEffect(game.getGameState().getCurrentPlayerId()));
return Collections.singletonList(action);
}
}
return null;
}
}