"Easterling Axeman"

This commit is contained in:
marcins78@gmail.com
2011-10-11 14:08:25 +00:00
parent d8dc5049e2
commit b79e94f5c0
2 changed files with 44 additions and 1 deletions

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@@ -0,0 +1,43 @@
package com.gempukku.lotro.cards.set4.raider;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.modifiers.StrengthModifier;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.SpotBurdensCondition;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Two Towers
* Side: Shadow
* Culture: Raider
* Twilight Cost: 2
* Type: Minion • Man
* Strength: 6
* Vitality: 2
* Site: 4
* Game Text: Easterling. While you can spot 2 burdens, this minion is strength +3 and fierce.
*/
public class Card4_224 extends AbstractMinion {
public Card4_224() {
super(2, 6, 2, 4, Race.MAN, Culture.RAIDER, "Easterling Axeman");
addKeyword(Keyword.EASTERLING);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new StrengthModifier(self, Filters.sameCard(self), new SpotBurdensCondition(2), 3));
modifiers.add(
new KeywordModifier(self, Filters.sameCard(self), new SpotBurdensCondition(2), Keyword.FIERCE, 1));
return modifiers;
}
}

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@@ -15,7 +15,7 @@ public enum Keyword {
BATTLEGROUND("Battleground", true),
DAMAGE("Damage", true, true), DEFENDER("Defender", true, true), AMBUSH("Ambush", true, true), FIERCE("Fierce", true), ARCHER("Archer", true),
UNHASTY("Unhasty", true), RANGER("Ranger", true), TRACKER("Tracker", true), MACHINE("Machine", true), SOUTHRON("Southron", true),
UNHASTY("Unhasty", true), RANGER("Ranger", true), TRACKER("Tracker", true), MACHINE("Machine", true), SOUTHRON("Southron", true), EASTERLING("Easterling", true),
HAND_WEAPON("Hand Weapon"), ARMOR("Armor"), HELM("Helm"), MOUNT("Mount"), RANGED_WEAPON("Ranged Weapon"),
CLOAK("Cloak"), PIPE("Pipe"), PIPEWEED("Pipeweed"), SHIELD("Shield"), BRACERS("Bracers"), STAFF("Staff"), RING("Ring"),