"Savage Tactics"
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package com.gempukku.lotro.cards.set20.dunland;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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/**
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* 1
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* Savage Tactics
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* Dunland Event • Maneuver
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* Spot two [Dunland] Men to wound an unbound archer companion. If you control a site, wound that companion again.
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*/
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public class Card20_026 extends AbstractEvent {
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public Card20_026() {
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super(Side.SHADOW, 1, Culture.DUNLAND, "Savage Tactics", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 2, Culture.DUNLAND, Race.MAN);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, PlayConditions.controllsSite(game, playerId) ? 2 : 1, Filters.unboundCompanion, Keyword.ARCHER));
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return action;
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}
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}
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