Discarding and shuffling.
This commit is contained in:
@@ -42,9 +42,8 @@ public class DiscardStackedCardsEffect extends AbstractEffect {
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GameState gameState = game.getGameState();
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gameState.sendMessage(getAppendedNames(_cards) + " is/are discarded from being stacked");
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gameState.removeCardsFromZone(_cards);
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for (PhysicalCard card : _cards) {
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for (PhysicalCard card : _cards)
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gameState.addCardToZone(card, Zone.DISCARD);
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}
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return new FullEffectResult(null, true, true);
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}
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@@ -53,9 +53,8 @@ public class LiberateASiteEffect extends AbstractEffect {
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List<PhysicalCard> stackedCards = game.getGameState().getStackedCards(siteToLiberate);
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game.getGameState().removeCardsFromZone(stackedCards);
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for (PhysicalCard stackedCard : stackedCards) {
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for (PhysicalCard stackedCard : stackedCards)
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game.getGameState().addCardToZone(stackedCard, Zone.DISCARD);
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}
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game.getGameState().loseControlOfCard(siteToLiberate, Zone.ADVENTURE_PATH);
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@@ -0,0 +1,69 @@
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package com.gempukku.lotro.cards.effects;
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import com.gempukku.lotro.common.Zone;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Set;
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public class ShuffleCardsFromPlayOrStackedIntoDeckEffect extends AbstractEffect {
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private PhysicalCard _source;
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private String _playerDeck;
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private Collection<PhysicalCard> _cards;
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public ShuffleCardsFromPlayOrStackedIntoDeckEffect(PhysicalCard source, String playerDeck, Collection<PhysicalCard> cards) {
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_source = source;
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_playerDeck = playerDeck;
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_cards = cards;
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}
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@Override
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public String getText(LotroGame game) {
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return null;
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}
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@Override
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public EffectResult.Type getType() {
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return null;
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}
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@Override
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public boolean isPlayableInFull(LotroGame game) {
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for (PhysicalCard card : _cards) {
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if (card.getZone() != Zone.STACKED && !card.getZone().isInPlay())
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return false;
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}
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return true;
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}
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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Set<PhysicalCard> stacked = new HashSet<PhysicalCard>();
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Set<PhysicalCard> inPlay = new HashSet<PhysicalCard>();
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for (PhysicalCard card : _cards) {
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if (card.getZone() == Zone.STACKED)
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stacked.add(card);
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else if (card.getZone().isInPlay())
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inPlay.add(card);
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}
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for (PhysicalCard physicalCard : inPlay)
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game.getGameState().stopAffecting(physicalCard);
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Set<PhysicalCard> shuffleIn = new HashSet<PhysicalCard>(stacked);
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shuffleIn.addAll(inPlay);
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game.getGameState().removeCardsFromZone(shuffleIn);
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game.getGameState().shuffleCardsIntoDeck(shuffleIn, _playerDeck);
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game.getGameState().sendMessage(getAppendedNames(shuffleIn) + " is/are shuffled into " + _playerDeck + " deck");
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return new FullEffectResult(null, shuffleIn.size() == _cards.size(), shuffleIn.size() == _cards.size());
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}
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}
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@@ -7,9 +7,11 @@ import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.DiscardCardsFromPlayResult;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public class StackCardFromPlayEffect extends AbstractEffect {
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private PhysicalCard _card;
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@@ -38,28 +40,42 @@ public class StackCardFromPlayEffect extends AbstractEffect {
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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if (isPlayableInFull(game)) {
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game.getGameState().stopAffecting(_card);
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game.getGameState().removeCardsFromZone(Collections.singleton(_card));
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GameState gameState = game.getGameState();
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List<PhysicalCard> attachedCards = gameState.getAttachedCards(_card);
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for (PhysicalCard attachedCard : attachedCards) {
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gameState.stopAffecting(attachedCard);
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gameState.removeCardsFromZone(Collections.singleton(attachedCard));
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gameState.addCardToZone(attachedCard, Zone.DISCARD);
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}
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List<PhysicalCard> stackedCards = gameState.getStackedCards(_card);
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for (PhysicalCard stackedCard : stackedCards) {
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gameState.removeCardsFromZone(Collections.singleton(stackedCard));
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gameState.addCardToZone(stackedCard, Zone.DISCARD);
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}
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game.getGameState().sendMessage(_card.getOwner() + " stacks " + GameUtils.getCardLink(_card) + " from play on " + GameUtils.getCardLink(_stackOn));
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// First stop affecting (card and all attached to it)
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game.getGameState().stopAffecting(_card);
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for (PhysicalCard attachedCard : attachedCards)
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gameState.stopAffecting(attachedCard);
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// Then remove from zones (card, attached and stacked on it)
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Set<PhysicalCard> discardedCards = new HashSet<PhysicalCard>();
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Set<PhysicalCard> cardsToRemove = new HashSet<PhysicalCard>();
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cardsToRemove.add(_card);
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cardsToRemove.addAll(attachedCards);
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discardedCards.addAll(attachedCards);
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cardsToRemove.addAll(stackedCards);
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gameState.removeCardsFromZone(cardsToRemove);
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// And put them in new zones (attached and stacked to discard, the card gets stacked on)
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for (PhysicalCard attachedCard : attachedCards)
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gameState.addCardToZone(attachedCard, Zone.DISCARD);
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for (PhysicalCard stackedCard : stackedCards)
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gameState.addCardToZone(stackedCard, Zone.DISCARD);
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game.getGameState().sendMessage(GameUtils.getCardLink(_card) + " is stacked on " + GameUtils.getCardLink(_stackOn));
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game.getGameState().stackCard(_card, _stackOn);
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return new FullEffectResult(null, true, true);
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// Send the result (attached cards get discarded)
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if (discardedCards.size() > 0)
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return new FullEffectResult(new EffectResult[]{new DiscardCardsFromPlayResult(discardedCards)}, true, true);
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else
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return new FullEffectResult(null, true, true);
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}
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return new FullEffectResult(null, false, false);
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}
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@@ -2,7 +2,7 @@ package com.gempukku.lotro.cards.set4.dwarven;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.cards.effects.ShuffleCardsFromPlayOrStackedIntoDeckEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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@@ -13,7 +13,8 @@ import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardsEffect;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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/**
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* Set: The Two Towers
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@@ -34,22 +35,20 @@ public class Card4_054 extends AbstractEvent {
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardsEffect(self, playerId, "Choose DWARVEN conditions", 0, Integer.MAX_VALUE, Filters.culture(Culture.DWARVEN), Filters.type(CardType.CONDITION)) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> cards) {
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Set<PhysicalCard> toShuffle = new HashSet<PhysicalCard>();
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for (PhysicalCard card : cards) {
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game.getGameState().removeCardsFromZone(game.getGameState().getStackedCards(card));
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for (PhysicalCard stackedCard : game.getGameState().getStackedCards(card)) {
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game.getGameState().putCardOnBottomOfDeck(stackedCard);
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}
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game.getGameState().removeCardsFromZone(Collections.singleton(card));
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game.getGameState().putCardOnBottomOfDeck(card);
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toShuffle.add(card);
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toShuffle.addAll(game.getGameState().getStackedCards(card));
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}
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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action.insertEffect(
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new ShuffleCardsFromPlayOrStackedIntoDeckEffect(self, playerId, toShuffle));
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}
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});
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return action;
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@@ -4,14 +4,15 @@ import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.cards.effects.ShuffleCardsFromPlayOrStackedIntoDeckEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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/**
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* Set: The Two Towers
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@@ -39,7 +40,7 @@ public class Card4_055 extends AbstractEvent {
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, PhysicalCard self, int twilightModifier) {
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public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, final PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.race(Race.DWARF)));
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@@ -47,20 +48,15 @@ public class Card4_055 extends AbstractEvent {
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new ChooseActiveCardEffect(self, playerId, "Choose a DWARVEN condition", Filters.culture(Culture.DWARVEN), Filters.type(CardType.CONDITION)) {
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@Override
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protected void cardSelected(PhysicalCard card) {
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int count = 0;
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game.getGameState().removeCardsFromZone(game.getGameState().getStackedCards(card));
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for (PhysicalCard stackedCard : game.getGameState().getStackedCards(card)) {
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game.getGameState().putCardOnBottomOfDeck(stackedCard);
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count++;
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}
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game.getGameState().removeCardsFromZone(Collections.singleton(card));
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game.getGameState().putCardOnBottomOfDeck(card);
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count++;
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Set<PhysicalCard> toShuffle = new HashSet<PhysicalCard>();
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toShuffle.add(card);
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toShuffle.addAll(game.getGameState().getStackedCards(card));
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action.insertEffect(
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new ShuffleCardsFromPlayOrStackedIntoDeckEffect(self, playerId, toShuffle));
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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action.appendEffect(
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new ChooseAndExertCharactersEffect(action, playerId, count, count, Filters.type(CardType.MINION)));
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new ChooseAndExertCharactersEffect(action, playerId, toShuffle.size(), toShuffle.size(), Filters.type(CardType.MINION)));
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}
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});
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return action;
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@@ -360,6 +360,21 @@ public class GameState {
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}
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}
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public void shuffleCardsIntoDeck(Collection<PhysicalCard> cards, String playerId) {
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List<PhysicalCardImpl> zoneCards = _decks.get(playerId);
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for (PhysicalCard card : cards) {
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zoneCards.add((PhysicalCardImpl) card);
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((PhysicalCardImpl) card).setZone(Zone.DECK);
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}
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for (GameStateListener listener : getAllGameStateListeners())
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listener.setZoneSize(playerId, Zone.DECK, zoneCards.size());
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shuffleDeck(playerId);
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}
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public void putCardOnBottomOfDeck(PhysicalCard card) {
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addCardToZone(card, Zone.DECK);
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}
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@@ -716,10 +731,6 @@ public class GameState {
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listener.finishSkirmish();
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}
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public void playerShufflesDeck(String player) {
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Collections.shuffle(_decks.get(player));
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}
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public PhysicalCard removeTopDeckCard(String player) {
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List<PhysicalCardImpl> deck = _decks.get(player);
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if (deck.size() > 0) {
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